Quote Originally Posted by dadong View Post
This is one hill I'm willing to die on when it comes to squares decision. I 100% disagree that all jobs should be easy enough and accessible to all players. There should be varying difficulties for jobs ranging from easier to harder so they can actually appeal to the majority of their players. I can by no means play black mage or monks perfectly but the fact that there is a imo a very difficult job in the game adds to my enjoyment rather than detracts.
Luckily they are not removing anything from Ninja, just moving the raidwide buff from TA to Mug. Meaning the entirety of the kit is still there.

Quote Originally Posted by Manofpassion View Post
As far as I'm concerned, changing trick to what they are proposing is gutting the kit. I know square wants to bring all the Melee dps in line and homogenise everything like they have with the Healers, but that doesn't mean I have to like it. I will screech as much as possible in the hopes they will listen to feedback. I love this job, in its current state. I love trick. I will try my damndest to stop it from happening, even if I know its fruitless.
No, this is not gutting, this will never be gutting. You want to know what real gutting looks like? DRK going from HW to SB lost their second attack combo (the original Delirium). They lost their DoT (Scourge). Reprisal and Low Blow were removed from DRK and made role skills, and Dark Dance was removed from DRK to be made into a role action skill that was removed from the game in ShB. Those are off the top of my head. Do not EVER call moving the raidwide buff to Mug gutting the kit, that is nothing more than changing where on your skills the buff is.