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Thread: Trick Attack

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  1. #1
    Player
    Kazimere's Avatar
    Join Date
    Oct 2021
    Posts
    239
    Character
    Kazimere Never'gold
    World
    Leviathan
    Main Class
    Reaper Lv 100
    Quote Originally Posted by kackal_Jackal View Post
    How is that garbage. Giving damage to jobs feeding into buffs is inherently flawed, because you'd then want to bring jobs that have buffs just to bolster your own (essentially, just look at aDPS).

    rDPS is RAID DPS. NIN brings Trick Attack, which allows players to feed into their raid buff to boost the overall damage of the raid. What the NIN brings should go back to the NIN.

    Besides, the argument is not great. What FFLogs does is irrelevant and the point still stands that removing the only 1m raid buff from the game will make playing other jobs that had the option to play into Trick lackluster.
    If you think SE doesn’t know about flogs and take that into consideration then you are naive. They also plainly stated they wanted to bring raid buff windows in line with each other. Specifically on the 120 timer. Whether that is good or bad is up for debate, but it is irrelevant at this point.
    (1)

  2. #2
    Player
    kackal_Jackal's Avatar
    Join Date
    Oct 2021
    Posts
    14
    Character
    Jackal Ka'tui
    World
    Goblin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Kazimere View Post
    If you think SE doesn’t know about flogs and take that into consideration then you are naive. They also plainly stated they wanted to bring raid buff windows in line with each other. Specifically on the 120 timer. Whether that is good or bad is up for debate, but it is irrelevant at this point.
    If you're going to argue, at least don't pull assumptions out of thin air lol. I never said SE doesn't know about FFLogs, it's just irrelevant for the argument about Trick Attack. Anything regarding numbers and how a job falls into meta is irrelevant when discussing how they're changing a job at the fundamental level. Homogenizing jobs for 'synergy' is lame.

    60s raid buff aligns with 120s raid buffs anyway, so their reasoning for changing it still makes no sense.
    (3)

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