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  1. #1
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,972
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by KizuyaKatogami View Post
    Except they explictly said they werent doing any drastic changes to healers since it was too close to ultimat....yet thyere fine making drastic changes to dps jobs? Yeah no sorry, its just more stalling being done by Yoshi p because he has no idea wtf hes doing in regards to healers(and other things if we look at the latest hrothgar controversy." We've been told for 6+ years to just wait, wait till this patch, wait till this expansion, and theyve done nothing. Only have made things worse.
    Also he has stated time again that they are more comfortable with SHb style of changes based on playability and feedback. Which is adjustment to numbers (potencies, effects) rather than drastic changes.

    Some White Mages in my opinion had unrealistic expectations like they were getting an overhaul or something. If anything they help the casual and party finder base more with MP economy and yalms adjustments. It's way easier to tell a static group to haul their butts under Phoinix for Cure III heal, versus some PF prog after they wipe to it. MP economy makes sense because amount of errors that a PuG group makes over a static's playstyle is objectively higher.

    Although he did call out DRG and AST probably being eyeballed further for 6.2, just it's still in discussion. Probably more so on controller-bloat that they keep mentioning.
    (1)

  2. #2
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by technole View Post
    Some White Mages in my opinion had unrealistic expectations like they were getting an overhaul or something. If anything they help the casual and party finder base more with MP economy and yalms adjustments. It's way easier to tell a static group to haul their butts under Phoinix for Cure III heal, versus some PF prog after they wipe to it. MP economy makes sense because amount of errors that a PuG group makes over a static's playstyle is objectively higher.
    Fixing an absolute disaster of design shoudn't be "unrealistic expectations", some of you start to sound like bf2042 devs and we know how that game turned out

    The worst part, with just numerical changes they could have fixed whm gameplay far more than any of the announced changes will ever dream to do. Just increase misery potency to be more than 1240. You'd have all the lillies as dps neutral heals, misery as a dps gain and due to using 3 lilies+misery becomes optimal for max dps then whm has lower mp consumptions, if they feel like working for more than 2s on a healer they could also make lilies/misery generate 5% mp and whm woudnt have more mp problems...but I guess expecting the devs to make the ONLY job mechanic of whm something desirable is an unrealistic expectation, much better adjust cure 3, which whm rarely use due to high mp consumption and oportunity cost and make lillybell a shitty version of Ast's earthly star with 3 times the cd
    (14)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.