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  1. #1071
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Sebazy View Post
    Now we just need enough outgoing tank damage to actually want to cast regen in content where mp is a concern =(
    *laughs in Astrodyne*

    I really shouldn't because WHM has MP issues, but AST doesn't and arugably never had since Shb introduced 800mp per draw. I REALLY don't have mp issues as is. With how often I press Astrodyne I can straight up replace Lucid Dreaming even with mass rezzes. Its absurd.
    (1)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  2. #1072
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ASkellington View Post
    ...*Astrodyne*...
    ...Its absurd.
    It is, but the Famitsu interview kinda explains how that came about if we make certain inferences. For example, if the new healer they brought in was hyper-focused on using AST, but was having such a hard time using it that they often ran out of mp, while the healer that was replaced was a WHM main who proved to need little-to-no mp.
    (0)

  3. #1073
    Player
    Karneios's Avatar
    Join Date
    Oct 2021
    Posts
    7
    Character
    Karneios Karn
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90
    You do realise that interview line wasn't removed from overall healer balance, it was healer changed out for specifically dungeon balance, the content they have made clear for a long time they want to be pretty easy that even real bad people can clear
    (0)

  4. #1074
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Karneios View Post
    You do realise that interview line wasn't removed from overall healer balance, it was healer changed out for specifically dungeon balance, the content they have made clear for a long time they want to be pretty easy that even real bad people can clear
    So then why is Yoshi P a tester on there. He’s an orange parsing blm. By his logic he’s too good at his job and he should get someone newer.
    (5)

  5. #1075
    Player
    Karneios's Avatar
    Join Date
    Oct 2021
    Posts
    7
    Character
    Karneios Karn
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90
    Because dps balance in dungeons and healer or even tank in dungeons are completely different things, there's clear things healers need that you don't need to be misrepresenting a translation of an interview to muddy the point unless you're just after some "oh woe is me I'm the great victim" points
    (0)

  6. #1076
    Player
    Banriikku's Avatar
    Join Date
    Feb 2019
    Location
    I like Viera?
    Posts
    324
    Character
    Kasumi Bunja
    World
    Shiva
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Karneios View Post
    Because dps balance in dungeons and healer or even tank in dungeons are completely different things, there's clear things healers need that you don't need to be misrepresenting a translation of an interview to muddy the point unless you're just after some "oh woe is me I'm the great victim" points
    What ? Do you play the same game as the rest of us ?
    Whats the diffrence between a dungeon and Ultimate ? damage needed to clear, frequenz of mechanics and player responsebility - thats it. From dungeon to Ultimate the concept is the same. With your logic healers are just "the mental challenged bunch that are eating creyons".
    A expierenced healer will not be chalanged by dungeon but the dumbing down of the class is cetainly not needed. Its like other allready stated we get changes from the outside perspective of a DPS with the "healers are a resource"mindset and in this way they balance. I never heard "hey lets make BLM easy" or "hey lets dumbd down NIN." So instead of taking stuff away give us depth and pleas dont claim "thats too hard" its BS and everybode knows that. Even WoW has more difficult healers then FF and lets be honest nobody wants the WoW Raidfinder difficulty here. FF14 is already incedible easy as far as MSQ and normal goes. Anything less complex and difficult and we talking "candy crush".
    (12)

  7. #1077
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Karneios View Post
    Because dps balance in dungeons and healer or even tank in dungeons are completely different things, there's clear things healers need that you don't need to be misrepresenting a translation of an interview to muddy the point unless you're just after some "oh woe is me I'm the great victim" points
    It’s not muddying the point. But that last line of yours just says what you’re really at here. Instead of trying to defend blatant bad practices, let’s try actually critiquing obvious problems. Maybe if they designed dungeons around healers who are average to above average rather than new/sylphie healers we wouldn’t be in the situation we are today. The job changes spoken about today just shows the blatant favoritism shown towards dps as opposed to healers.
    (8)

  8. #1078
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Meanwhile, I’ve actually done test runs of stuff where I barely DPS as a healer, play the full Medica II uptime game, and get 4 or 5 commendations. Just a huge fml.
    Resurrect 60 people in a single alliance raid, individually healing every tank in each party.

    Carry the entire group to the win, get 0 commendations because I left my dead weight co-healer on the ground after I gave them my swift while I prioritized reviving an entire alliance.
    (5)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  9. #1079
    Player
    Karneios's Avatar
    Join Date
    Oct 2021
    Posts
    7
    Character
    Karneios Karn
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by KizuyaKatogami View Post
    It’s not muddying the point. But that last line of yours just says what you’re really at here. Instead of trying to defend blatant bad practices, let’s try actually critiquing obvious problems. Maybe if they designed dungeons around healers who are average to above average rather than new/sylphie healers we wouldn’t be in the situation we are today. The job changes spoken about today just shows the blatant favoritism shown towards dps as opposed to healers.
    How they design dungeons is a different conversation than what this thread is in theory for, I'm personally fine with the difficulty considering daily runs with roulettes and lol blatant favoritism, mch got a numbers boost announcement with no specifics so who can say how significant it is, sam got a damage variance improvement with a skill removal for "button bloat" that I haven't seen people exactly cheering on considering there were other more useless buttons they could've removed and nin got maybe a small buff depends what the actual numbers for the mug and trick changes are
    (0)

  10. #1080
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,944
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Gotta love all the non-healer mains' bunch of nonsenses. "Double standard"? "Favoritism"? Healer is the last role you want to complain about it.

    It takes years for them to implement 1.5s GCD cast time while they've been repeatedly buffing MNK across the entire ShB expansion from just trying to mooch back players to play MNKs again?
    It takes them a whole 3 patches to give AST a reasonable mana economy (5.0 to 5.3) and yet they immediately rework how NIN's mudra works at beginning of ShB right away?
    It takes them not long to patch out the good ol' SMN's Titan ability to tank because it killed the need for tanks in Ramuh trial, but somehow they do the exact opposite of making healing less and less relevant by giving more and more mitigations & healings across entire non-healer role for years?
    Every role in a party has their own set of responsibilities, and anecdotally known that both tanks and healers had more social pressure in that regard. Tanks get to keep their simpler yet still cohesive buttons while healers are cursed to have 1 button spam for eternity and not allowed to get more varied buttons in fear of making them not heal? Excuse me, did I just said that they also made healing more and more irrelevant too???

    Then, finally we are told from the Famitsu interview about their testing team consisting of 1 casual tank, 1 M-chan DPS, 1 healer with EX experience, and Yoshi-P himself who's a known orange parser in savages, as a BLM nonetheless. And for some reason the healer was requested to be replaced? Really? What about Yoshi-P? How did he get to keep his spot? He's arguably a better player as a whole vs a healer whose expertise are as good as to tackle EX Primals, that's not even on par with savages!

    Why is a replacement even necessary? If they are recruiting a casual healer to see their input instead of replacing, that oughta make more sense, but this??? Oh right, that's because said healer had grown too knowledgeable and discovered how $hitty the design are and needs to be replaced... not for Yoshi-P! A DPS gets a pass! Healer? Not so fast, child!


    Tell me more about double standards again.
    (38)
    Last edited by Rein_eon_Osborne; 04-02-2022 at 07:34 PM.

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