Ah yes the "Just don't use it" suggestion. The goal is to fix the problem, not ignore it but I appreciate your time in reading and understanding that this is truly a feature that makes the game unplayable as it is.I remember that when I tried target lock it made the game unplayable so I would suggest that you disable it and not use it.
This is a problem with the standard type movement settings. I suggest using legacy type movement settings, which allow you to avoid attacks without turning the camera at all. While using legacy, the camera rotates unless you uncheck "activate standard type auto-fly/auto-dive".



Yeah this is not the response to give to someone trying to offer you advice/help. Good luck with your endeavors.




So why does legacy not fix your problem? It prevents the camera from moving.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
I mean he gave you a suggestion lol. What you're asking for just really isn't there because it's archaic and borderline useless. SE just leaves features to die really. No need to be snarky because he didn't give you a response you wanted to hear


That is the response. You don't need to use target locks when you can just select the mob and fight it. Moreover, there is an option to "mark" it and have it's HP bar appear on your screen without being locked on.
There are options on how to play the game; some people like using the lock on feature a la Zelda, some don't.
What you want is disabled lock-on and legacy camera movement. If that doesn't work for you, sorry, but the game is hardly unplayable, and this is hardly a problem.
I said "This might not seem like an "issue" per say, and you're right. But it is an annoyance. And here's a few reasons why."That is the response. You don't need to use target locks when you can just select the mob and fight it. Moreover, there is an option to "mark" it and have it's HP bar appear on your screen without being locked on.
There are options on how to play the game; some people like using the lock on feature a la Zelda, some don't.
What you want is disabled lock-on and legacy camera movement. If that doesn't work for you, sorry, but the game is hardly unplayable, and this is hardly a problem.
What I want, is to have the camera adjust keeping me and my target in frame while moving, IE, Target lock. I don't want to be forced to back pedal or unselect the target or toggle off the lock just to move away from the target.
What I don't need, is you telling me what I want when I very clearly denoted I'm not looking for a user side fix as one doesn't exist. The goal, is to fix the jank of the feature and make it usable. Not to ignore it.



Ah, how far we come from...
To...Like really, it's a simple change for a really niche group of people who want it and while I know I'm wasting everyone's time asking for something that isn't a pressing issue [Like Hrothgar hair lmfao] I am still going to make this one, singular post, and hope it gets changed, cause I want it.
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Mortal Fist
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