It's because the majority of players figured out the solution: don't use it. It's kinda crazy I know.
^This.
OP: You presented a problem and asked SE to fix it.
Players suggested a solution that was already in the game countering your suggestion that SE has to fix it. Because sometimes players do miss things like that that are already in the game.
A better way to have presented it was:
"I thought of that as well, but then I lose out on the reason I put target lock on in the first place. I realize I'm likely in the minority of players, but wanted to suggest an alternate solution to the problem that would let me continue using target lock without the negative impact it has for me."
SE is more likely to implement the suggestion if they see others agree with it as well. Being combative to those who aren't immediately agreeing with you, isn't a good way to get others to agree with it. And it definitely isn't going to get those who don't agree with you to suddenly agree with you.
I effectively said all of those things in the original post. Several times. It's not my fault a bunch of mentors wanted to come in and try to save the day after I very clearly explained the situation. "Helping" people when they didn't ask for help doesn't make you helpful, it makes you a pest or a busybody.^This.
OP: You presented a problem and asked SE to fix it.
Players suggested a solution that was already in the game countering your suggestion that SE has to fix it. Because sometimes players do miss things like that that are already in the game.
A better way to have presented it was:
"I thought of that as well, but then I lose out on the reason I put target lock on in the first place. I realize I'm likely in the minority of players, but wanted to suggest an alternate solution to the problem that would let me continue using target lock without the negative impact it has for me."
SE is more likely to implement the suggestion if they see others agree with it as well. Being combative to those who aren't immediately agreeing with you, isn't a good way to get others to agree with it. And it definitely isn't going to get those who don't agree with you to suddenly agree with you.
"Don't use it" isn't a solution, it's ignoring what could be a useful feature. It's not a solution. You don't fix things by ignoring them. I find it highly strange just how adverse or allergic the XIV community is in regards to fixing small oddities like this, instead opting to circumvent them, simply accept the jank or rough edges, or flat out ignore them and pretend it doesn't exist.


Thing is, Vile doesn't seem to want help, and mistook a forum for a complaint log aimed to devs.
If you've got something to ask off devs, do it in a live letter, when they ask for it, outside of it, they don't read the forums, althoughs CMs do and may pass some ideas to devs... Not sure they'll be willing to help someone that's as charming as you tho. If I got you as a client, I wouldn't try to help you more than once before just telling you to go shop elsewhere.
This place is used to discuss and argue, and you're just going around telling people to shut up...
No, I don't think I will. I think I'll post it here, and let it be what it is. There wasn't a problem until would be forum hero's showed up and started telling me how I'm wrong for wanting to use it, what I really want is legacy movement, and not being interested in their help is telling them to shut up and that "this isn't what forums are for". So, so far, so good.Thing is, Vile doesn't seem to want help, and mistook a forum for a complaint log aimed to devs.
If you've got something to ask off devs, do it in a live letter, when they ask for it, outside of it, they don't read the forums, althoughs CMs do and may pass some ideas to devs... Not sure they'll be willing to help someone that's as charming as you tho. If I got you as a client, I wouldn't try to help you more than once before just telling you to go shop elsewhere.
This place is used to discuss and argue, and you're just going around telling people to shut up...
LMAO girl I'm in awe over how you're painting yourself over these posts.No, I don't think I will. I think I'll post it here, and let it be what it is. There wasn't a problem until would be forum hero's showed up and started telling me how I'm wrong for wanting to use it, what I really want is legacy movement, and not being interested in their help is telling them to shut up and that "this isn't what forums are for". So, so far, so good.
Am I the only one who doesn't like the legacy type? I keep getting hit with the eye attacksI remember that when I tried target lock it made the game unplayable so I would suggest that you disable it and not use it.
This is a problem with the standard type movement settings. I suggest using legacy type movement settings, which allow you to avoid attacks without turning the camera at all. While using legacy, the camera rotates unless you uncheck "activate standard type auto-fly/auto-dive".




In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
I mean, I know the theory.
Move anywhere else that doesn't face the source.
but I keep messing it up, compared to standard where I just turn with the mouse xD

I had to look up what lock on target even is. Now i remember. I had it on first time i swapped to legacy. It is awful. Turn it off and be happy.
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