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  1. #1
    Player
    Irenia's Avatar
    Join Date
    Mar 2015
    Posts
    244
    Character
    Irenia Ataska
    World
    Siren
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Laphicet View Post
    Turn off BFX for a while and you'll figure out it's just spamming 1 then spamming 2. There's no depth to it at all and it's somehow even more shallow than healer gameplay. It just has a metric assload of particle effects strapped to it to try and hide how shallow the gameplay is.
    The difference between healer and Kaiten is what the button represents. I call it mechanical flavor, or finger aestheics. And one of my big problems with healers is that their DPS skills - the buttons that you press most in content, generally lack that flavor.

    I'd compare Kaiten to GNB's Continuation. The removal of that skill would free up a button, and make burst window boss movement less silly. But for those who enjoy the mechanical flavor of the skill, being unable to "pull the trigger" sucks.

    SAM may or may not play well after the changes. But people lamenting that SAM has gotten more bland are not wrong for feeling that way.
    (3)

  2. #2
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Irenia View Post
    The difference between healer and Kaiten is what the button represents. I call it mechanical flavor, or finger aestheics. And one of my big problems with healers is that their DPS skills - the buttons that you press most in content, generally lack that flavor.

    I'd compare Kaiten to GNB's Continuation. The removal of that skill would free up a button, and make burst window boss movement less silly. But for those who enjoy the mechanical flavor of the skill, being unable to "pull the trigger" sucks.

    SAM may or may not play well after the changes. But people lamenting that SAM has gotten more bland are not wrong for feeling that way.
    That is an excellent comparison. The logic of "just roll Kaiten potency into the Iaijutsu" can be applied to Continuation just as easily. Simply roll Continuation potency into Burst Strike and the Renzokuken combo and you've reduced button bloat on GNB. But you've also killed the "fun" of being able to "pull the trigger" as you so aptly put it.
    (1)
    Quote Originally Posted by DRKoftheAzure View Post
    I still wouldn't do it [double weave oGCD's on GNB] because there is a good chance to mess up the rotation and it can easily cause a wipe because of server ticks.

  3. #3
    Player
    Laphicet's Avatar
    Join Date
    Jan 2020
    Posts
    218
    Character
    Laphicet Melophicet
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Irenia View Post
    The difference between healer and Kaiten is what the button represents. I call it mechanical flavor, or finger aestheics. And one of my big problems with healers is that their DPS skills - the buttons that you press most in content, generally lack that flavor.

    I'd compare Kaiten to GNB's Continuation. The removal of that skill would free up a button, and make burst window boss movement less silly. But for those who enjoy the mechanical flavor of the skill, being unable to "pull the trigger" sucks.

    SAM may or may not play well after the changes. But people lamenting that SAM has gotten more bland are not wrong for feeling that way.
    I was talking about nuSMN there, not kaiten.
    (0)