Quote Originally Posted by Laphicet View Post
Turn off BFX for a while and you'll figure out it's just spamming 1 then spamming 2. There's no depth to it at all and it's somehow even more shallow than healer gameplay. It just has a metric assload of particle effects strapped to it to try and hide how shallow the gameplay is.
The difference between healer and Kaiten is what the button represents. I call it mechanical flavor, or finger aestheics. And one of my big problems with healers is that their DPS skills - the buttons that you press most in content, generally lack that flavor.

I'd compare Kaiten to GNB's Continuation. The removal of that skill would free up a button, and make burst window boss movement less silly. But for those who enjoy the mechanical flavor of the skill, being unable to "pull the trigger" sucks.

SAM may or may not play well after the changes. But people lamenting that SAM has gotten more bland are not wrong for feeling that way.