Quote Originally Posted by Renathras View Post
Another solution would be to nerf oGCDs. Why are your "cheap" heals (oGCDs) more powerful than your "expensive" heals (GCDs)? Shouldn't oGCDs be used for patching up the party and smoothing damage spikes and GCDs be what you use to actually deal with high damage?
False.

When you ignore the dps loss, GCD heals are far more powerful than oGCD's. Medica II and AspHelios are 1000 potency in a single button with no cooldown. Regen and AspBenefic are 1500 potency. There is a reason most inexperienced healers are GCD heal spammers, because it's an easy, mindless way to heal, just spam your near unlimited use giant heal on a stick and it will cover everything even if you forget the rest of your toolkit.

Let's compare nerfing oGCD's to nerfing GCD heals.

Nerf oGCD's. Gameplay becomes: Glare spam -> Medica II -> Glare spam -> Medica II -> Glare spam -> Medica II -> Glare spam -> Medica II
Nerf GCD's: Gameplay becomes considering when each raidwide is coming up, mapping the fight, letting your Asylums tick, checking if Assize is up before the next raidwide, getting full value from Raptures, Plenary, Temperance, keeping Benison rolling on cd, finding good use for Lilybell and so on... it would also push for classes like WHM to get better tools.

Glare spam is an issue regardless, but that's a different topic. I really don't see oGCD's as the issue though. The issue is there's not enough damage to heal and downtime filler is a single button.