Quote Originally Posted by Silver-Strider View Post
A 0.03% DPS buff that doesn't effectively help in addressing its MP issue nor the DPS discrepancy between WHM and SGE, much less AST, and only mildly addresses the issue of being unable to use Assize for healing. Hard pass there.

1 improvement is not going to solve all of WHM's issues.

Buffing Misery has the largest impact on WHM since lilies at least save more MP than Assize grants, grants you weave windows+mobility and offers the same benefits as an extra charge of Assize (More DPS and Healing) but even that wouldn't be enough to magically fix WHM because it has more issues than 1 improvement can realistically cover so no, I will NOT focus on 1 improvement because it's not enough.
One assize extra assize in an 8 minute fight is about about a 0.5% DPS buff. (I checked one of my purple P2S logs, so it should be close to the average contribution. It's somewhat optimized, but not in speedrun territory.)

Regardless, if you think WHM needs more than that, that's a fine opinion I can't fault you for. Maybe one change isn't enough. I still think it would be better to focus on just 2 or 3 changes than the whole laundry list that's in the OP.

As for my opinion, I'm still on the fence about Misery buffs. To me, the current damage loss is an extra element of gameplay I get to think about. The cost isn't too high that it's prohibitive; lilies are still frequently worth using for healing or mobility. And I don't have mana issues unless I'm reviving multiple people without Thin Air (with about 200 piety from gear). So in my eyes, buffing Misery isn't really necessary, but I guess it would be more fun for others if they can use lilies more freely.

*As for raw rDPS balance, WHM is behind by about 4% (more than the last time I checked, oof... I thought it was like 1.5%). But realistically WHM will always be ~1% behind, because it's got a lower skill floor and it's more popular than other healers. WHM stats will always be skewed down a little just because there are more newbs playing it. Regardless of any bias, WHM could certainly use a small damage buff. Buffing Glare/Dia would be fine for that, IMO. Buffing Misery a bit would be fine too. Like I said, it's not my priority.

I just don't want to use Assize on cooldown anymore, wasting the healing, and still feel bad about it because of the unavoidable clipping.