Quote Originally Posted by Sinstrel View Post
1. For Borderlands (Secure) - could you remove the PvE monsters from the middle platform, and instead have the middle platform become a base? The middle base could serve to multiply the amount of points generated by the other bases your team owns. This change could make middle a highly contested area throughout the entirety of the game instead of on a 4 minute PvE pattern, increase the desirability of the outer bases, and would make it easier for new players to understand the game mode. Many new players do not understand when the PvE monsters spawn so they run around aimlessly and cannot participate unless someone types out a direct instructions, which is difficult to do in the middle of combat while playing on a controller.

2. For Fields of Glory (Shatter) - Could you consider reducing the amount of points the ice give so that PvE objectives will not grant enough points to win a game. And increasing the amount of points earned from owning the bases. This change would divide the game mode in two phases, and force players to commit to Player vs Player for the remaining half of points required for victory.
I like the spirit behind your suggestions for Frontline maps

My thoughts:

1. I would keep the drones and node for Secure but reduce the amount of times they spawn. One wave at 19:00 and another at 10:00 at the same time as the large node. I think it's too much of a focus on the PvE objectives in the map's current state. Also reduce the amount points you need to win a match from 1600 to 1500. Secure is the only map that can go the full match length of 20 min. The other maps never go for the full duration and tend to end between 10-16 mins in. Also increase the amounts of points you get over time for owning bases.

Right now the points over time (PoT) for owning bases is

1 base = 1 PoT
2 bases = 2 PoT
3 bases = 4 PoT
4 bases = 8 PoT
5 bases = 16 PoT
6 bases = 32 PoT

I would change it to

1 base = 2 PoT
2 bases = 3 PoT
3 bases = 5 PoT
4 bases = 10 PoT
5 bases = 20 PoT
6 bases = 40 PoT

2. Very much agree with your suggested changes for Shatter. But I would also add that you should gain more points for K.Os while inside the boundaries of a base. This to encourage more engagement around the bases and not having people in the middle of the map waiting for big ice to spawn.