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  1. #321
    Player
    AbysmalDuck's Avatar
    Join Date
    Dec 2021
    Posts
    120
    Character
    Abysmal Duck
    World
    Adamantoise
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Caurcas View Post
    Because holding w, using an aoe and pressing 3 buttons is min/maxing.
    Right, that is the problem with this thread, no one cares about the middle. It's either we want to maximize every minute of this run by having everyone pull equally or no one touch anything, but tank. It is all about intent and unfortunately, you'll never be able to determine someone's intent through a computer screen. Good luck trying. Until it somehow becomes possible, you are complaining because someone else didn't bend to your will and that is pretty shitty.
    (2)

  2. #322
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by AbysmalDuck View Post
    you are complaining because someone else didn't bend to your will and that is pretty shitty.
    lmfao "someone didn't bend to your will" you are literally clicking sprint and an aoe, if you can't do that by the time you hit late SB/ShB then idk go to tank school or something. it's not even min/max it's just straight up BASIC mechanics

    i'm not saying this about new players/newer tank players btw, because obv those expectations are set differently and that's more whatever since they're just learning
    (4)
    Last edited by Padudu; 02-22-2022 at 04:52 AM.

  3. #323
    Player
    AbysmalDuck's Avatar
    Join Date
    Dec 2021
    Posts
    120
    Character
    Abysmal Duck
    World
    Adamantoise
    Main Class
    Black Mage Lv 90
    You do you boo, but I've learned I have a better time banging my head against the wall than to continue arguments on this forum, so have a great day!
    (0)

  4. #324
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by AbysmalDuck View Post
    have a great day!
    you too fam, appreciate you! :heart:
    (2)

  5. #325
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,067
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AbysmalDuck View Post
    Right, that is the problem with this thread, no one cares about the middle. It's either we want to maximize every minute of this run by having everyone pull equally or no one touch anything, but tank. It is all about intent and unfortunately, you'll never be able to determine someone's intent through a computer screen. Good luck trying. Until it somehow becomes possible, you are complaining because someone else didn't bend to your will and that is pretty shitty.
    Saying "you pull you tank" is a pretty clear statement on the intent to let the dps die.
    (7)

  6. #326
    Player
    Seiori's Avatar
    Join Date
    May 2016
    Posts
    83
    Character
    Sieglinde Hresvelg
    World
    Jenova
    Main Class
    Red Mage Lv 83
    For some reason Trust seems more appealing when reading through this thread, thankfully we are getting more of that in the future lol
    (3)

  7. #327
    Player
    SapphireWeapon's Avatar
    Join Date
    Feb 2022
    Posts
    22
    Character
    Adrasteia Amarante
    World
    Excalibur
    Main Class
    Red Mage Lv 100
    I encountered this for the first time last night, as a healer. It wasn't even a case of DPS pulling too many mobs -- we were in the Qitana Ravel. It was literally just the first lone enemy. But the tank refused to go in and pull aggro once the DPS had engaged and was snarky about it in the chat. I didn't want to let the DPS die just because the tank was being petty, so I tried to heal him, and the tank snapped at me for it.

    I left the dungeon.

    I thought this was just a one-off case of toxicity, but this thread has shown me that that this is more common than I could've known. That's really upsetting to learn. If you're a tank, your job is to hold aggro. Hold the damn aggro. If it turns out that the DPS did pull too much and the healer can't keep up or the tank isn't geared properly and it causes a wipe, ask the DPS to stay behind. It's not that serious. Wiping in a dungeon in this game is probably the least serious thing in the world. Y'all have your egos too wrapped up in this.

    And before anyone goes "oh but it wastes time" -- really? Is there something else that you need to be doing in the ninety seconds it'll take you to get back to that spot? If you're that strapped for time, don't queue.
    (0)

  8. #328
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Sigiria View Post
    From most case I've seen, when a tank go with the "you pull you tank" they don't put their weapon away, they just stop doing aoe to take the extra mobs off the person that pulled. But you also seem to be missing my point. Both are as equally stupid.
    Yes putting your weapon away and doing nothing because you decide you don't want to tank anymore is against the ToS. So is going out of your way to make a bigger pull without everyone being ok with it, that fall under the nuisance behavior.
    And since you like quoting the ToS:
    ■Nuisance behavior
    ・Expressions that compel a playing style
    It is prohibited to make statements such as:
    "There's no way we can clear this with [suggestion]."
    "Big pulls are normal here, so do it!"
    "I don't care what you think, just follow my instructions."
    "I'm not asking for your opinion."

    So yeah, one player taking upon themself to pull more for someone else is just as much against ToS
    You'd notice a difference too, however. Aiding the enemy states: "the following types of situations fall under the act of giving an advantage to the enemy" while your pointed at examples state: "It is prohibited to make statements such as:".

    One has to do with action, the other has to do with communication. the dps did not make a statement, they just played. If it's truly a problem to the whole party that they did that, you vote kick them, you don't intentionally wipe everybody (there by punishing 2 other people who had nothing to do with it) and complain about how I somehow removed your aoe button from your hotbar.

    Quote Originally Posted by Tanis_Ebonhart View Post
    Thancred cannot even wall2wall.
    I have all trusts at 90. Thancred and G'raha can 100% W2W. I know, I made them, every time, because I'm not going slow for an AI that's perfectly capable of handling it.
    (4)

  9. #329
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by Lyth View Post
    People tend to get defensive and stubborn when you ask them to do something directly in chat, because then it becomes about their ego and their authority as 'the tank of this dungeon'. This is both boring and a pain to deal with so you're better off not going down that route.

    There's a little trick that you can do on the sly that's pretty consistently effective, though. If you're not tanking a run and you need to speed it up, just stay silent and walk about a hair's breadth behind the tank. The instant that the the first pack gets tagged, hit sprint and move to the spot just before where the second pack activates and wait to let the tank catch up to you. As long as you signal what needs to be done wordlessly, people assume that it was always their idea in the first place. It works the vast majority of the time without bruising anyone's ego. If they're still stuck on the first pack (which can happen on rare occasion if the tank in question has very myopic situational awareness), then hesitantly come back part of the distance into their line of sight as if to curiously check out what they're still doing back there. That usually gets things moving again. As long as nobody starts typing this is usually a fairly safe strategy.

    It's unfortunate because you can really speed up runs by playing dps when you're supported by a semi-competent tank who knows how to fluently pull. Most people have a tank levelled that they can run dungeons with, but it's nice to have a bit of variety.
    This is actually a really good tactic that I forgot about. I do this when I’m on a DPS. I’m usually right behind the tank or often times I’m ahead of the tank. When they pull I don’t even stop running. I go all the way up to the next pack and stop just out of aggro range. But I always wait for the tank. I don’t pull for them.

    9/10 the tank will come running up and pull the pack and we keep moving. It’s a great way to communicate without typing anything that could be misinterpreted as rude or whatnot.

    Of course, sometimes they don’t come running up and are just back there with their single pull. And that’s fine. I just run back and start burning them down. They’ve communicated right back to me that they aren’t doing that.

    No sweat off my back. I’m playing a video game and this is my hobby in my free time. An extra five minutes in a dungeon is not going to kill me. What else am I gonna do? “Quick! We need to hurry up and get this done so I can go back to standing around in Limsa!”
    (2)

  10. #330
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,970
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Saraide View Post
    Saying "you pull you tank" is a pretty clear statement on the intent to let the dps die.
    I also think some of these "you pull you tank people" have not read up on prohibited activities:

    Aiding the enemy / Uncooperative behavior / Lethargic behavior
    Refers to an act of performing actions that give an advantage to an enemy (monsters, or the opposing team/players in PvP content) by not performing the necessary gameplay required of the situation. This may be combined with combat sabotage as well.

    ◆Monster Player Kill (MPK)
    "MPK" is an act of sending a monster towards another person so that they are knocked out or obstructing another person's gameplay.
    (4)

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