Quote Originally Posted by Azurarok View Post
I don't think many of us are willing to deal with MCH having a gap closing or melee range move unless we get another Gun job to cover the current style (Cannoneer? Corsair?). I find its current charm is in how static its rotation is, which afaik is only really possible because it doesn't have to worry about rng procs or being in melee range.

As mentioned by some others, having some oGCDs for the Automaton Queen that don't shut it down could be neat. That or having it always out like old SMN and spend battery to do an oGCD melee combo or somesuch. Dunno if the AI can handle that sort of thing reliably though, especially with high ping.
That is the problem ain’t it? The AI.

That’s probably why they aren’t willing to do anything terribly different or out there is due to AI and Ping. Roping back into the topic of chainsaw(again I went on a bender), the options they seemed to have to work with is either melee combo(which I vote no) or Ability instant cast.

I mean, I half pictured summoning those large beyblades the empire likes using(Say boss of aroma castle). Does AoE damage if enemies are inside but could be launched at your target with another cast. But with how it has to fit in with raid buffs, targeting issues, and Overheat/Wildfire; that idea wasn’t going to work.

So while I’m against melee chainsaw, what’s the alternative from what we have now?