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  1. #1
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Why is this in the tank forums? Aggro management belongs into the DPS forums because it was hardly our responsibility in endgame content. By removing that they made it easier on the DPS and tanks don't suffer from bad DPS not knowing how to use it anymore.

    This is coming from someone that has played Ninja in ARR/HW and MT since end of HW until today. I had more responsibility on Aggro when I played NIN than I had ever on tank.
    (2)
    Last edited by Atreides; 02-11-2022 at 08:01 PM.

  2. #2
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Atreides View Post
    Why is this in the tank forums? Aggro management belongs into the DPS forums because it was hardly our responsibility in endgame content. By removing that they made it easier on the DPS and tanks don't suffer from bad DPS not knowing how to use it anymore.
    I could give you reasons but I’m just done.

    If people hate aggro, care only for DPS, the bosses do most the tank work by themselves now, and DRK is still held up as best tank but weakest at it; why does the tank role exist?

    Because DPS can’t? Weeeee. Riveting experience for all.

    I’ve brought this up before; remove Trinity, make it a free for all rocket tag dodge style system. They won’t of course, if for no other reason than Healers must heal it seems.

    But Tanks must tank? Show me how we do so, please. I’m missing where the tanks are.
    (1)

  3. #3
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by MerlinCross View Post
    snip
    I don't know what kind of content you've been doing but tanking has it's own responsibility, position bosses, tankbusters aswell as mitigating AoE damage, FFXIV has plenty of mechanic heavy fights that keep you busy, granted aggro management is not a big concern unless you bork a tankswap somehow...

    But this thread is named "bring back..." there is nothing to bring back outside of ressource management, because other than that aggro was a group efford not a tank efford, we had aggro combos yes but we did it maybe once in our opener and thats it. DPS had to use Diversion, Shadewalker etc... to funnel us with enmity. So bringing back aggro management implies to bring back DPS responsibility for aggro. That would require a huge rework yet again.

    Other than that, yes I couldn't care less about aggro management, if it's there I deal with it, if it's not then I have no issues either. I can adapt, the reason they made aggro so easy is mostly because others tried to mimic the good tanks and tried to deal more damage but failed. SE doesn't want to cater to the few good players but casuals.
    (4)