Quote Originally Posted by Imoye View Post
You write this like it's a positive, but it's not. Sub-based MMOs have without exception always been the most successful formula for MMOs. The sub ensures steady income for the developers and guarantees that the game will not become P2W and be riddled with unending grind unless you pay while the only upgrades you get are to the massive in-game cash shop.

F2P is a terrible model for any quality MMO, and these games always degenerate within a few years time. Not a single memorable F2P MMO exists.
Yet even with it being a sub based mmo i continue to see downgrades and a lack of improvements with specific aspects of 14. My point however was moreso about companies wanting to make as much money as possible, sub based mmo’s are a good example of this.