It's early MSQ content and had to be completeable by everyone. it also has been insanely overgear cheesed. There is something to be said for properly scaling old content so that people running it don't get the experience you had.. but I'd say right now those fights are more like interactive cutscenes than actual fights.
I've yet to run an expert where the healer is straight up not needed if people are full pulling unless absolutely everyone is cap gearscored, fooded up and perfect rotating. Stuff hits pretty hard, healers do have stuff to do. However I think that they really should have OTHER things to do rather than healing or the two button shuffle.
Gathering, treasure maps, hunts, sidequests, beastmen quests.. there's some stuff. There could be more stuff.. but there's some stuff.
Does it have to be?
you will never escape rude players. No matter what you believe from the opposing narrative sides of "FFXIV is utopia" or "FFXIV is the most passive agressive toxic community ever"... all games have rude people. You're just not going to get away from this. People who scramble for status or unique rewards they can lord over others tend to be competitive and insecure. that's just the kind of person it attracts.
so.. you assumed and ran with that.
Savage and normal are so very different. Honestly most savage runs for alexander content are unsynced roflstomps. Most people who are grinding savage have no idea what the actual mechanics aside from teamwiping checkpoints are.



Reply With Quote

