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  1. #10
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by baklava151 View Post
    The E5S bird
    I've seen the normal fight so if it's what I'm thinking of, wouldn't that just be picking up adds? Riveting gameplay. I mean if there's more, fair enough but I'm trying to think of Tank swaps, or placed double tank buster like O1's Twinbolt that nuked the person closest to MT, I hope the OT is awake enough to be there.

    It's still not steller gripping stuff but... look I'll take what they give me these days.

    Quote Originally Posted by LittleImp View Post
    To be fair, I don't know what I expected really. This is yet another thread mostly populated by weird players who don't even touch difficult content, but push for vaguely defined 'depth' to be added around systems they don't actually understand or even interact with regularly.
    Also by people that think the solution is clearly to just play the last bit of the game and clear it before they're allowed to talk. Don't forget them.

    I admit I'm not an Extreme or Savage raider, not unless I'm doing it with friends cause people seem way too bitter in PFs. But it doesn't seem to fix the problem of tanking for me which is; I'd like smaller things to pay attention to or care about without causing a wipe or mass panic if I mess up. Most the time Extreme just hits harder, faster or more "Don't touch the bad stuff" like juggling buffs/debuffs and placement. I'm sorry given this is old, but did anyone actually find Light Rampant fun?

    I hit stance, Rotation, Dance around as needed. If I'm OT, I don't even hit stance. I just do rotation which is the same thing I do as DPS.

    I don't know, what do you find fun about tanking in Extremes? Because once you realize the order you need to hit your defenses, all that's left is to push your damage as hard as you can and..., I mean I guess that's fun for enough people but just not for me.

    Should Aggro and TP come back? Don't know. Anything they would provide would be a short band-aid solution before the community cracks the new number on "THIS is how you should be hitting your buttons" and we're just back where we started save for maybe a new button press every so often. And when people are always about Uptime, rDPS and the boss designs seemingly based around pushing damage as much as possible; I think any big in depth changes to boss design or tanking gameplay would lead to a riot.
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    Last edited by MerlinCross; 02-08-2022 at 09:53 AM.