



You seem to want to pat them on the back for going thousands of years without a major disaster (that we know of,) but given the ridiculous scale of the disaster they did cause, I'm not sure they deserve it.
And yes, Venat did wipe the Ancients out, as a result of Hermes trying to wipe the Ancients out, so I'm not sure how you've arrived at the conclusion that they'd be fine. First disaster in thousands of years by your estimation, and they totally blew it.
Last edited by Jandor; 02-03-2022 at 08:39 AM.
This is the thing though, the sundered are just as capable of creating horrific events. Look at Sildih. Look at mhach. If we want to talk about deserving then in that case no one does. In their defense, they made it through the disaster. Don’t see how that’s totally blowing it. The sundered couldn’t even handle the 8Uc either, so that point doesn’t mesh well at all. By this logic everyone sucks, no one would’ve survived anything so they deserve to be condemned.

The main theme of the story is that the Ancients were willing to completely ignore the problem instead of solving the root cause, leaving it to fester. Venat made an omelette out of cracked eggs, the other option was to continually commit mass sacrifices to feed a god that can delay the inevitable death of their world. Nothing hints that the ancient society would ever face the Endsinger/Meteion and come out on top eventually. Of course, a counter-argument is that nothing says they would not eventually face Meteion; This argument however falls a bit flat to me since it completely ignores the context and theme of the story, where the story very heavily condemns the Amaurotine way of thinking as decadent, haughty and naive. They would leave the universe to its eventual death just to buy whoever knows how many more thousands of years of their society instead of taking direct action to address the very attitude that lead them to where they are (which Venat did).
One of the assertions I find the most interesting about the ultimate fate of the Ancients is the idea of the game trying to show us that they were spoiled.
I remember when Shadowbringers first came out and all we had was Amaurot as a depiction of their lives, people wanted to say that they brought their deaths upon themselves because their "creation magic was obviously a drain on the planet", even though the game specifically goes out of its way to point out that all creation done by them is through internal reserves of aether.
When we got the side stories that gave us even more glimpses into the internal workings of their society, suddenly everything shifted. Now, rather than being an unnatural drain on the planet, the line against them was that they were too obsessed with upholding the natural order, which is, of course, why they deserved to be wiped out.
Finally, with Elpis showing us the widest picture yet, we're back to yet another reason why they deserved to die: they're spoiled (even though they talk amongst themselves when they're facing emotional problems?), decadent (????) and weak (all four of the Unsundered we know spent 12000 years in the single-minded pursuit of what they thought would save their world).
I'll be blunt. There is no reason the Ancients deserved to die. The fact that they did is a tragedy and not one they brought on by doing any one thing. It's a lying comfort to pretend tragedy only visits those people and societies that deserve it.





Agreed, it's just been a series of reasons as to why they supposedly "deserved" their downfall - and on a similar basis you could say the sundered have long had one coming themselves. It's little but fishing for reasons to excuse the sundering in the end and you are right, they did not deserve it (much as the dragons did not deserve what befell them), and the cited reasons you mention are all fatuous in their own right. The "spoiled" thing just so happens to be the most tenuous lines of reasoning in this case. Maybe the sundered should surrender their ability to use aether, and the Garleans specifically should abandon their tech, and they should all revert to living in caves after an enforced lobotomy of some kind. Wouldn't want to be "spoiled". Fandaniel has the right idea in that lone soldier scenario.
Last edited by Lauront; 02-04-2022 at 10:53 AM.
When the game's story becomes self-aware:




That is a red herring. The historically instructive question to ask is 'What were the factors that lead to Amaurot's decline and fall?'
It's not at all surprising that people are seeing hubris and decadence here, and they're a recurring theme in the fall of many great human civilizations. But you did touch on a good point. One of the biggest factors that lead to Amaurot's demise was its reliance on Creation magic. The Final Days didn't affect the Amaurotians directly. It specifically affected their Creation magic, in particular when it was used in specific areas where the celestial currents were at their weakest. This was all known at the time. They could just as easily have chosen live out their days without the convenience of Creation magic, like mere mortals do. But that would have meant sacrificing their self-perception as 'caretakers of the planet'.
There are other cracks that have shown as well. Amaurot's governance was built around an unquestioning faith in the 14 supremely powerful individuals that make up the Convocation. Obvious problems with nepotism aside, it was interesting to see how much they struggled with the concept of political dissent. It's not really surprising that a society in which conformity and obedience are demanded would struggle with emotional expression and adapting to new circumstances.
It's important to juxtapose the Ancients experiences' with Thavnair's Final Days. Here you have a society of mortals, without the grandiose power or highfalutin wisdom that Amaurot had. Unlike Amaurot, this is not simply an issue of not using a certain spell type. The Final Days corrupts not their magic, but their very flesh and souls. And yet, in the midst of all this devastation, these seemingly powerless survivors found a way to band together and overcame their feelings of despair to resist the transformation. Courage is not the absence of fear. They proved Hermes wrong in their resilience.
'Darkness abideth within every living being, and can never be cast out.
Neither reason nor faith can challenge this immutable truth.
To live is to suffer. And in suffering, find strength and purpose. And hope.'
They were attacked and sabotaged, is a good place to start, I think. Nitpicking the victims' "cracks" to search for a source of their fall within them, when they were attacked, seems a bit grotesque to me. Especially if you're trying to contrast that to "us" in the present day, who survived... largely because we had an untold amount of knowledge and resources the initial victims lacked, that we only had access to because we weren't the first targets - because we had a reference point to another group taking the hit first.
This is a funny comparison to me, considering how many Thavnairians we see succumb to despair and become Blasphemies - including the one who rallied the survivors, Matsya, who would have turned just like the rest if not for a last-second rescue by an outside party. Are we then to examine the deep flaws of the culture of Thavnair to understand why that mother and her children in Vanaspati all turned? Did Vrtra screw up by giving his people too stable, too good a life, instead of conditioning them better to accept suffering? What "flaws" are we to understand we must learn from when examining a baby despairing and beginning to turn, if not for a one-in-a-billion shot of a nice dragon being there at the right place at the exact right time? Do you see how strange and absurd trying to pin down a vulnerability of despair to concrete factors, to "flaws" to tsk-tsk at, begins to become?It's important to juxtapose the Ancients experiences' with Thavnair's Final Days. Here you have a society of mortals, without the grandiose power or highfalutin wisdom that Amaurot had. Unlike Amaurot, this is not simply an issue of not using a certain spell type. The Final Days corrupts not their magic, but their very flesh and souls. And yet, in the midst of all this devastation, these seemingly powerless survivors found a way to band together and overcame their feelings of despair to resist the transformation. Courage is not the absence of fear. They proved Hermes wrong in their resilience.
Last edited by Brinne; 02-05-2022 at 07:17 AM.
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