They've already turned DRK into WAR lite. At this point DRK needs a massive rework, but since they don't like doing those mid expansion, we're going to need something to shore up its glaring weaknesses temporarily.
It's glaring weakness is uninspired warrior-lite mechanics and lacking any unique compelling gameplay. How will further solidifying that help the job?
What Ryu means is "glaring weaknesses" that cripple its performance, not appeal or playstyle; those would have to be addressed with a complete rework, which won't happen mid-expansion.
In the meantime the most we can expect is bandaids and very light reworking of specific mechanics that prove ineffective, such as LD, Dark Mind, LD, Oblation, the lack of any sustainability for trash pulls, and LD.
Last edited by Archwizard; 01-31-2022 at 02:56 PM.
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