Quote Originally Posted by FateRu View Post
It would be nice if GNB and PLD could clear expert dungeons without a healer.
You know what? I don't want to see it, in fact they should actually nerf the power of Raw Intuition / Bloodwhetting and Nascent Flash based on the type of weaponskill used.

Single-target weaponskill -> 400 potency (unchanged)
Area-of-effect weaponskill -> 150 potency per target

We already have such an effect splitting weaponskill categories on Bunshin, so the framework is there. Doing this would keep Warrior's ability to raid unchanged while making him not an "I-win" job either in dungeons. It absolutely should help in dungeons and should definitely make Warrior feel good to play. At 3 targets, it is slightly ahead of Holy Circle and with more it is still iconically healing Warrior a lot, just not a broken amount like now.

HW / SB Dark Knight and ShB / EW Warrior are not design templates we should wish all tanks to have, because it essentially invalidates the existence of healers altogether, abyssmal it already is.