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  1. #401
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by BaconBits View Post
    Why does aveyond keep barging into various Summoner threads and making long-winded post with the same tired old arguments just to get ratio'd out of existence again and again by people that are just tired of them?

    What is the end goal here?

    I genuinely don't understand.
    Because its the only way to tell SE "We appreciate the rework but... you kinda missed the mark, please try again because we're not having fun."
    (2)

  2. #402
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by Aikaal View Post
    Because its the only way to tell SE "We appreciate the rework but... you kinda missed the mark, please try again because we're not having fun."
    So this is all part of some elaborate plot to get SE to right their wrongs and actually put some meat on Summoner's bones?

    Did I just stumble on a conspiracy in the maki-
    (3)

  3. #403
    Player
    HyperSMB's Avatar
    Join Date
    Jun 2017
    Posts
    316
    Character
    Crystal Skye
    World
    Halicarnassus
    Main Class
    Summoner Lv 100
    I LOVE new SMN. I don't know how to say this without irritating people, but the bloated, disgusting, disjointed mess of a disaster class that was old SMN is hopefully dead and buried.

    Even if you consider the new version too easy, it is a better base product. It is visually more appealing, it fits the class fantasy far better and there is clear room for additions as we move forward.

    To me, that means the rework was a success. Not perfect, but better.
    (1)
    Quote Originally Posted by MoroMurasaki View Post
    Advantage is fair if you're willing to do something that most others aren't.

  4. #404
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    As long as I see Ramuh/Leviathan/Shiva and hopefully Alexander or the Warring Triad in the future, I'm good whether they come as unique abilities or glamours. Some improved visuals for lower level abilities would also be nice. I'm not very hard to please in this regard.

    The current job is definitely something I can recommend to people without reservation now that it has a consistent levelling experience, whereas for the previous job it was only fair to warn others about how much of a mess it becomes by the time one gets to level 80.
    (1)

  5. #405
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by BaconBits View Post
    So this is all part of some elaborate plot to get SE to right their wrongs and actually put some meat on Summoner's bones?

    Did I just stumble on a conspiracy in the maki-
    Before just boring and simple potency buffs, I'd reckon they fix the rotation so it doesn't require 1 macro to be played.
    (2)

  6. #406
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by Aikaal View Post
    Before just boring and simple potency buffs, I'd reckon they fix the rotation so it doesn't require 1 macro to be played.
    I wasn't referring to potency buffs when I said put some meat on Summoner's bones lol, rotation feels painfully empty.
    (0)

  7. #407
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by HyperSMB View Post

    Even if you consider the new version too easy, it is a better base product. It is visually more appealing, it fits the class fantasy far better and there is clear room for additions as we move forward.
    What this means is: "If you care about visuals, the job is pretty great. If you care about gameplay, my condolences. If you are lucky, you'll have to wait two years for meaningful additions. However, SE has shown plenty of times that they don't have the greatest track record in this regard. Even ignoring tanks and healers, we can witness how the devs are still ignoring the issues MCH has been having for years and how the new expansion didn't really add anything meaningful to the job, despite the ShB rework having clear room for additions" which perfectly encapsulates SMN issues at the moment.
    (7)

  8. #408
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by HyperSMB View Post
    I LOVE new SMN. I don't know how to say this without irritating people, but the bloated, disgusting, disjointed mess of a disaster class that was old SMN is hopefully dead and buried.

    Even if you consider the new version too easy, it is a better base product. It is visually more appealing, it fits the class fantasy far better and there is clear room for additions as we move forward.

    To me, that means the rework was a success. Not perfect, but better.
    If my visually more appealing, you mean flash banging my face on P3S and kill myself because I couldn't see any mechanic... then yeah :\ It is great but I just have to tune it down in raid. Imagine summon Titan/Ifrit in P3S. Everything is red and orange.

    SMN was designed for casual players, not raiders. I feel that's where they messed up.
    (8)

  9. #409
    Player
    tearagion's Avatar
    Join Date
    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Aikaal View Post
    If my visually more appealing, you mean flash banging my face on P3S and kill myself because I couldn't see any mechanic... then yeah :\ It is great but I just have to tune it down in raid. Imagine summon Titan/Ifrit in P3S. Everything is red and orange.

    SMN was designed for casual players, not raiders. I feel that's where they messed up.
    There's no beating around the bush, there are extremely capable casual players and some of them surely played old SMN effectively, so new SMN must have been created for a hypothetical low denominator player, and if that wasn't their intention then they screwed up more grievously. Just designing an "easy going" job doesn't demand you leave all nuance behind.
    (6)

  10. #410
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aikaal View Post
    If my visually more appealing, you mean flash banging my face on P3S and kill myself because I couldn't see any mechanic... then yeah :\ It is great but I just have to tune it down in raid. Imagine summon Titan/Ifrit in P3S. Everything is red and orange.

    SMN was designed for casual players, not raiders. I feel that's where they messed up.
    Lets play a game, it's called "You have two seconds to tell me what colour these orbs are".

    (9)

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