Quote Originally Posted by IttyBitty View Post
P1N is, quite literally, endgame content. It may not be savage, but uh, most things at endgame aren't? It's as endgame as it's going to get for a vast majority of players.

Any given job or role should never be able to solo current endgame content that is meant to be faced with a full party. Hell, they probably shouldn't be able to in light party content either. The fact that any are speaks of a critical failure somewhere in both role/job design and encounter design on a wider scale.

If the only counter to "Playing a healer feels really bad right now" is "but week 1 prog exists if you want to enjoy yourself" then they may as well just remove healers entirely because that's a pretty awful enjoyment to boredom ratio for anybody with even a decent grasp of the role, and it only gets worse the better you get.
Slap an enrage on normals at 30 minutes and problem solved.

In regards to lack of engaging content after week 1, yeah, this is a problem I have w/ the game. Gear dropping is always going to make hard content easier. This is why Ultimates are so much fun. The real sad part is we haven't had an ultimate since patch 5.1. Which, if we did get DSW in 5.5, I bet we would not be this unsatisfied with healers at this time. Unfortunately they cater to the greatest common factor, the casual. So we get the scraps that we get. :/ At least unsubbing is healthy and praised in this community.