Quote Originally Posted by Semirhage View Post
A class can absolutely be both simple and engaging.

But not in the healer role. Because if one job is simple and competitive, and the others are complex and competitive, mains of the complex jobs wail and screech and gnash their teeth until the Simple Fisher Price Healer For Babies is explicitly weaker than they are, because they "deserve" more output to go along with having a crapload of utility and actually engaging kits.

This spiral is the trap the healer role has looped itself into. I don't see how it's possible that for some reason the healer role is the only one of the three with a population so brainrotted that they can't manage more than the arduous task of managing awful barebones simplicity. Because that's what "simple" boils always down to. Glare spamming. It's so "fun"!
I understand where you are coming from, I think we are just coming at it from different angels. Personally, whm's competitiveness is not a big deal to me, it would be neat if it was the best healer but, to me, that's all it would be, neat. Whm isn't even that far behind the other healers atm dps wise, despite having the lowest "rdps," based on fflogs data its less than 5% behind sage (the highest dps). To me whm being simple but engaging and whm being competitive are independent things. I actually do think that the more complex healers should have a little bit more dps and utility for the extra effort that is put in, that makes sense to me. My problem is the lack of care with whm, even in a vacuum whm feels bad right now and it doesn't need to, because (again to me) it doesn't need to be the best to be a well designed job.