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  1. #81
    Player
    Ryme's Avatar
    Join Date
    Dec 2021
    Posts
    26
    Character
    Sadisa Lilum
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Liam_Harper View Post
    It's because unlike Glare, Blood Lily stacks can be stockpiled while the boss can't be targeted.

    I can't use Glare while the boss can't be targeted. But I can blow 3 Lilies and stockpile a Misery. Now it's no longer dps neutral, it's 900 free dps potency I accumulated during a time where I couldn't Glare.
    Alright I understand what you mean now, but I still don't think it has to be all or nothing, again as Mortex brought up in some fights there is no down time to take advantage of in that way but let's just assume for a second that all fights have some downtime in them in which burning stocked lilies is advantageous. I think this still works perfectly well with misery in its current form. From my perspective, it gives whm players an opportunity to optimize play in a job that is otherwise fairly straightforward by planning ahead and using their resources smartly. Fights aren't 100% downtime and going with my proposed rework, if whms were getting about 1 lily about every 15 seconds (or 2 every 30) and especially if they end up eventually getting an ability that generates additional lilies like Rhizomata they would have access to lilies going way above the cap of 3 throughout the fight. In my mind this gives whm players who know the fights, and plan ahead the ability to use their lily throughout the fight and then switch over to weaving their ogcds with glare leading up to downtime.

    Thus with proper planning a whm can (potentially) dump the misery they most recently built up during the fight and then stock up lilies again to burn during the downtime. Since only 3 lilies can be stocked there is already a cap on the potential benefit misery can gain from downtime. So if the whm starts stocking lilies about 30sec-1min before downtime (depending on their situation) they can still do exactly what you have suggested, while still having plenty of lilies to use for healing, movement or just charging misery in the fight proper. I think my proposed change offers more than enough lily generation to make that a very realistic situation. But let me know if you agree or if you think more lily generation would be needed to make that viable.
    (0)

  2. #82
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    That's fair, honestly I don't mind WHM having something to optimize such as generating a Misery during downtime. Although it does discourage you from healing with some of them, even in dungeons where between pulls is essentially downtime too. But with extra lily generation you should have plenty to use for healing.
    (0)

  3. #83
    Player
    Ironthorne's Avatar
    Join Date
    Sep 2021
    Posts
    56
    Character
    Noel Aranea
    World
    Zalera
    Main Class
    Dancer Lv 90
    No WHM changes, again. Well...just no healer changes in general. It really shows where SE's priority is.
    (10)

  4. #84
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,957
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Ironthorne View Post
    No WHM changes, again. Well...just no healer changes in general. It really shows where SE's priority is.
    Called it in another thread.

    They really do think it’s working as intended.

    Hahahahahahahahahahahahaha…. /cry
    (10)

  5. #85
    Player
    Charganium's Avatar
    Join Date
    Nov 2017
    Location
    Gridania
    Posts
    13
    Character
    Jasmine Ambrose
    World
    Zalera
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ironthorne View Post
    No WHM changes, again. Well...just no healer changes in general. It really shows where SE's priority is.
    It's getting ridiculous at this point.
    (9)

  6. #86
    Player
    RinaShinomiya's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    This has to be some sort of a bad joke.
    (7)

  7. #87
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,003
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    I've been living that joke since Shadowbringers went live. I know better than to have expectations for healers.

    Context: Former AST main, by 5.0
    (5)

  8. #88
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    743
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Not surprise really. By all technicalities, astro and sch were the only jobs that not buffed because now they reap the benefits of higher rdps with divination, cards and chain strat. It just makes curious where they are going to heal with this now.
    (0)

  9. #89
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    631
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Called it in another thread.

    They really do think it’s working as intended.

    Hahahahahahahahahahahahaha…. /cry
    It is working though. Just not fun to play for anyone who wants to optimize. WHM has lost its "we have big deeps and infinite mp and can spam big heals for days". But for casual players WHM is completely fine and SE always goes for the casual players. It is why the game has been dumbed down with every expansion.
    (1)

  10. #90
    Player
    Ryme's Avatar
    Join Date
    Dec 2021
    Posts
    26
    Character
    Sadisa Lilum
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ryme View Post
    It's hard to say what will be in 6.08 outside of what Yoshi-P mentioned specifically but he also made a general statement that no job would be neglected.
    Yes, no job will be neglected, not one of them, nope, no job(s) are being neglected.

    Jokes, the devs need to start out sourcing healer work because apparently they're just incapable of doing it.
    (3)

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