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  1. #11
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by CKNovel View Post
    I invite you to play once again all the games including a SMN.
    Please do not forget that the "poster characters" for SMN are Rydia, Eiko, Garnet and Yuna. 3 of them being white mages.

    The more you try to defend the current iteration, the more you show ShB SMN was closer to FF Summoners than EW SMN. The more you dig into its imperfections.
    Also "There's no need to remain upset over this anymore, what is done is done." if SMN is ever updated in a way that displease you in 7.0, I believe I can count on everyone here to answer you this exact same line.

    Remind yourself that XIV is a game that keeps being updated, Feedback can be communicated. PLD, MCH and DNC will receive numerical buffs and DRK might see some changes in 6.1.
    I mean you can choose to believe that if you wish but again someone whose done it all like I have isn't thinking of poison magic and only being able to summon a full sized summon once every several minutes with so much irrelevant "buildup" in between. Most games you just press a button and it appears, like how things work in EW. The associated subjob with most Summoners is never something that revolves around watching dots tick, poison-themed or otherwise.

    A bit sad that we still have egis for so many levels, but since I've been spending most of my time doing 90 content I'm not super affected by it and for future levelling next expansion I get to use my full summons the whole time during the msq and 90-100 dungeon runs. Also given the fact that I've spent the majority of my time on other jobs since the day FFXIV launched due to old Summoner's failings it isn't the end of the world for me if job changes don't adhere 100% to my desires.

    Paladin invoking memories of Holy Knight from Tactics, Red and Black Mage both having always been generally fun and well-designed. I go with the flow. Come what may, there really is no losing here for me since my enjoyment isn't contingent on the state of any one particular job. Usually if things go wrong somewhere there's something going well somewhere else and I go try that instead. As others have mentioned feel free to leave as much feedback as you wish but if the old playstyle and level of "complexity!" is what you decide to continue clinging to it may be best to save those ideas for a future job addition seeing as whoever did the rework doesn't seem to be of a similar mind when it comes to that.

    They clearly said enough was enough, time to add in a pure Summoner using whatever resources we have available, let's start off with a clean base so we can add and change things over time and cut the stuff people aren't liking. If that's their thinking, especially after having received overwhelmingly positive feedback from people that boils down to "we love this and please give us more!" then I fail to see how convincing the other side's arguments are given that they can be summed up with "I was special for playing this class, I can't accept you changed things. I feel the other side ruined my class."
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    Last edited by aveyond-dreams; 01-23-2022 at 08:06 PM.