Quote Originally Posted by VelKallor View Post
"In order to do content you must first pass this mandatory test"

WOW tried this. It was a massive failure.
It can work -- the Gatekeeper actually did function as intended in TSW, and made sure you were at least a bare minimum of prepared before queuing into Nightmare content -- but as I noted, I agree that it wouldn't be necessarily the right approach here.

Hence why I suggest it not as a TSW-style gatekeeper on savage, but rather having something like the trials the Gatekeeper gave, and having them replace Stone, Sea, Sky (or even just be an option in addition to SSS) as an optional training method.

Because "hit the stationary dummy enough times in this time period, and you know you can do enough damage" is not really a useful way to measure your own improvement because it is in no way a remotely reasonable representation of the environment the fight will present. People don't do their rotation perfectly when they're dodging mechanics (or they get so focused on said rotation they end up ignoring the mechanics), etc.

Something where it's like "Do enough damage to this thing that's moving around and attacking you while also dodging some bad" as a test, and you'll get a much better read on how well your personal improvement is going. Because a lot of people say they actually do want some sort of tool that lets them measure their own performance -- not necessarily a parser, but something more functional than just Stone, Sea, Sky.