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  1. #1
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    I'm all for damage downs being the new norm for punishing players for standing in bad and griefing healers.

    However, E6S's soccer mechanic was super annoying to deal with, especially since they decided that arenas needed to aggressively hyper-colored and making things harder to see. Soccer was more or less annoying because it gives you less time to react since there's a lot going on. Eating a vuln stack is for one more consistent and gave dps more uptime. Healing through a vuln stack was nothing.

    Personally I think that E4S, E8S, E12S (second half) were all perfect examples of mechanics that were fair and challenging (okay maybe not Light Rampant cause tether bs).

    But DPS checks are the most important factor in a raid. If there's not enough damage, nothing else matters. Plenty of MMOs and even single player RPGS have this mentality that the best way to beat an encounter is to kill it faster it can kill you. I'm all for a personal parser but I can understand terrible people will weaponize it and bully others. But bad players cannot take advice at all, no matter how nice you put it. I get it, it's embarrassing to be told that your damage is less than what is expected of you but at the end of the day, you're playing an online video game requiring you to work with people constantly. That work tends to require competence and people don't want to carry you because you're getting credit for something you put little effort in.

    No one is asking bad players to feel embarrassed with parsers. The tool is there to help you, not make you feel shame. And if people bully you for being low, just be the bigger person and prove them wrong with doing better. All this stomping around, asking SE to put spyware on PCs to prevent players from doing so will not only hurt the raiders, but the overall health of the game. And while a minority of the playerbase actually raids, it's one of the core reasons for people to log in and do anything past maxing out jobs. To get better gear and feel a sense of accomplishment for clearing a tier of diffcult content.
    (3)

  2. #2
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by elioaiko View Post
    I'm all for damage downs being the new norm for punishing players for standing in bad and griefing healers.
    I've been wanting Vulns to be Damage Downs every since they first appeared.

    Vulns are only a Damage penalty when an unavoidable mechanic gets to one shot thresholds of stack count.

    The only player suffering from other players mistakes is the Healer, and that needs to change lol.
    Just make it like 3% Damage Down per stack but exponential growth. 3>6>12>24>48>96>cap
    Make the DPS who want to fluff their numbers suffer instead.
    (3)

  3. #3
    Player
    Michieltjuhh's Avatar
    Join Date
    Aug 2019
    Posts
    147
    Character
    Alhiri Visili
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sylve View Post
    I've been wanting Vulns to be Damage Downs every since they first appeared.

    Vulns are only a Damage penalty when an unavoidable mechanic gets to one shot thresholds of stack count.

    The only player suffering from other players mistakes is the Healer, and that needs to change lol.
    Just make it like 3% Damage Down per stack but exponential growth. 3>6>12>24>48>96>cap
    Make the DPS who want to fluff their numbers suffer instead.
    No thanks. This just means we actually get to save them after every single mistake rather than eventually being rid of that burden. Which means that if we, the healers, play well, we'll just hit enrage with the boss on 50% health and realize we just wasted away more than 10+ minutes of our lives with absolutely no chance of a kill.

    I'll take an early wipe due to vuln stacks leading into a oneshot over that any day.
    (0)