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  1. #1
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by MeowyWowie View Post

    So, would you guys rather..

    A. Return to having "Requested Items" as the default option when crafting, like we used to have?

    or

    B. Keep the current system, which is a bit more streamlined, with the tradeoff of having "cheat check point" at some point during the process?
    Personally? I had no problem with the old system and if the new system it is going to cause SE to intrude upon our playtime with captchas and other invasive/annoying measures then to hell with streamlining crafting. So I would say A.

    But, realistically, B is here to stay so..... like I said before, as long as it is not too frequent, I'll live. In the end, it isn't going to hurt me as I'm one of the few weirdos who actually enjoys crafting for hours upon hours.

    But on the grand scope, will this make any kind of impact where impact is intended? That remains to be seen.
    (0)

  2. #2
    Player

    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    208
    Quote Originally Posted by Wynn View Post
    Personally? I had no problem with the old system and if the new system it is going to cause SE to intrude upon our playtime with captchas and other invasive/annoying measures then to hell with streamlining crafting. So I would say A.

    But, realistically, B is here to stay so..... like I said before, as long as it is not too frequent, I'll live. In the end, it isn't going to hurt me as I'm one of the few weirdos who actually enjoys crafting for hours upon hours.

    But on the grand scope, will this make any kind of impact where impact is intended? That remains to be seen.
    If they start doing stuff like that, I don't see anyone leveling up a craft.

    To be honest the best/simplest method would be to create a new and engaging mini-game that actually requires user attention, rather than a menu based selection that is almost completely static.
    (2)