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  1. #21
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,025
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MerlinCross View Post
    I realize that’s what it actually does, my mind just reads it like that. Perhaps they could fix the wording. Or I stop being dumb.
    The tooltip could certainly use some improvements, when I read it I initially thought the "slow" effect was in regards to movement speed and not attack speed of enemies.


    Unfortunately that applies to a lot of tooltips. We keep telling players who perform significantly below average to actually read their tooltips, but SE doesn't exactly make the descriptions very clear.
    (3)

  2. #22
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Absurdity View Post
    The tooltip could certainly use some improvements, when I read it I initially thought the "slow" effect was in regards to movement speed and not attack speed of enemies.


    Unfortunately that applies to a lot of tooltips. We keep telling players who perform significantly below average to actually read their tooltips, but SE doesn't exactly make the descriptions very clear.
    When I first read the tooltip, I also thought it was only movement speed and only later discovered that it's called "Heavy" and not "Slow".
    Same with tooltips about increasing healing magic vs healing actions. I didn't know the difference until I got into raiding. I just thought it increases all healing, I didn't know that the default is that oGCDs are not affected unless stated otherwise.
    Some tooltips could do with an update.
    (1)

  3. #23
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Rilifane View Post
    When I first read the tooltip, I also thought it was only movement speed and only later discovered that it's called "Heavy" and not "Slow".
    Same with tooltips about increasing healing magic vs healing actions. I didn't know the difference until I got into raiding. I just thought it increases all healing, I didn't know that the default is that oGCDs are not affected unless stated otherwise.
    Some tooltips could do with an update.
    Okay but WHY does it work like that with Healing? I didn’t know that either that’s just being obtuse now.

    Sorry to take over the topic that’s just weird with tool tips
    (1)

  4. #24
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MerlinCross View Post
    Okay but WHY does it work like that with Healing? I didn’t know that either that’s just being obtuse now.

    Sorry to take over the topic that’s just weird with tool tips
    Healing magic means only GCD heals are affected as they are called "Spells".
    Healing actions means everything, both Spells and Abilities, are affected and not limited to magic = Spells.
    With some mental gymnastics one could probably get the drift that magic only affects spells while actions means everything but I definitely didn't get it. I never found this to be particulary intuitive and I never understood why they didn't simply write "Increases healing from healing Spells" and "Increases healing from healing Spells and Abilities" instead of magic/ actions. Add "Weaponskills" to include the tank combos if necessary, but we have clear names for each type of skill (Spell, Weaponskill, Ability), why not use them?

    As to why... it's probably a relic from ARR/ HW era when we had only very few oGCDs and GCD heals were more bread & butter. So it made sense back then that buffs primarily affected GCD heals as they were the ones you fell back on when lots of healing was required.
    (1)
    Last edited by Rilifane; 01-20-2022 at 09:16 PM.

  5. #25
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Feel free to correct me if I'm wrong, but I can't think of an exception to this rule: I believe the difference between "increases healing magic" vs "increases healing actions" is the difference between incoming vs outgoing heals. All of the abilities that only increase GCD heal potency are buffs that apply to the healer, while the ones that universally increase healing are the ones that boost healing on the person healed.

    Not that this isn't a weird and arbitrary distinction, but I think that's why those buffs are "allowed" to boost oGCDs. Because the buff can't tell the difference between incoming heal sources, so it just boosts all of them, whereas boosts like Temperance and Dissipation only affect GCDs because they apply to the person casting the heals.
    (2)

  6. #26
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Semirhage View Post
    Feel free to correct me if I'm wrong, but I can't think of an exception to this rule: I believe the difference between "increases healing magic" vs "increases healing actions" is the difference between incoming vs outgoing heals. All of the abilities that only increase GCD heal potency are buffs that apply to the healer, while the ones that universally increase healing are the ones that boost healing on the person healed.

    Not that this isn't a weird and arbitrary distinction, but I think that's why those buffs are "allowed" to boost oGCDs. Because the buff can't tell the difference between incoming heal sources, so it just boosts all of them, whereas boosts like Temperance and Dissipation only affect GCDs because they apply to the person casting the heals.
    That's indeed how it works but the problem is that nothing in any of the tooltips makes this connection obvious.
    And the fact that Fey Illumination applies a buff to all party members for healing done instead of healing received doesn't make it any easier to make this connection. Any of the buffs, like Temperance, Fey Illumination and Dissipation could easily be changed to affect oGCDs by simply applying a double buff to the party that increases healing received.
    The problem is still that none of the tooltips make it obvious what is affected and why.
    (1)

  7. #27
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Rilifane View Post
    That's indeed how it works but the problem is that nothing in any of the tooltips makes this connection obvious.
    And the fact that Fey Illumination applies a buff to all party members for healing done instead of healing received doesn't make it any easier to make this connection. Any of the buffs, like Temperance, Fey Illumination and Dissipation could easily be changed to affect oGCDs by simply applying a double buff to the party that increases healing received.
    The problem is still that none of the tooltips make it obvious what is affected and why.
    Updating healers so their abilities make sense? Why on earth would that ever happen?
    (4)

  8. #28
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Semirhage View Post
    Updating healers so their abilities make sense? Why on earth would that ever happen?
    They'll probably update tooltips from MNK etc. so they make sense and completely forget about the role nobody cares about and that doesn't really exist anyway.
    I'm a giant pile of salt.
    (0)

  9. #29
    Player
    EnnCee's Avatar
    Join Date
    Aug 2015
    Posts
    45
    Character
    Evangellin Thorn
    World
    Midgardsormr
    Main Class
    Scholar Lv 90
    Quote Originally Posted by FudoMyoo View Post
    I don't mind mass pull. I love using Art of War to damage.

    However I seems to have a problem keeping tank alive. (Especially GNB)
    you're not alone; I ran into that problem last night and was stunned by how fast the GNB went down...multiple times.
    (0)

  10. #30
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,025
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by EnnCee View Post
    you're not alone; I ran into that problem last night and was stunned by how fast the GNB went down...multiple times.
    Tinfoil hat time. Maybe, just maybe, there is a correlation between the GnB boost being a best selling item on the Mogstation and all those GnB's in your dungeons being absolutely terrible at their job.
    (2)

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