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  1. #11
    Player
    Xtro99's Avatar
    Join Date
    Aug 2021
    Posts
    70
    Character
    Wesley Hardin
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Idk, i've been having trouble doing w2w pulls with most healer jobs except AST, it just doesn't matter if the tanks are getting absolutely destroyed, AST just never runs out of fuel. I'm having the most trouble with SCH, I just run out of resources too fast, the tanks are usually taking so much damage that DPSing is out of the question, they'll instantly die if I even so much as blink, my SCH is still 76 so I don't have the full toolkit yet, but i still end up feeling very overwhelmed in big pulls no matter what job the tank is.
    (0)

  2. #12
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,045
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Xtro99 View Post
    the tanks are usually taking so much damage that DPSing is out of the question, they'll instantly die if I even so much as blink
    If you don't have time to dps on SCH at level 76 then the tank is 100% either undergeared or not doing their job properly.
    (6)

  3. #13
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MsTanya View Post
    I had a gnb the other day who claimed that he shouldn't even need to use HoC on trash packs in a wall pull, all he used was rampart and suffice to say he died very quickly. I wasn't gonna bust my balls to heal that, so I asked him to mitigate more after he dropped, he got defensive and called me incapable and I got votekicked (thank god). Idk where this mentality of lemme just hold onto this 25s cd for a rainy day comes from but goodness some people really shouldn't play tank. So besides the lack of soil I'm gonna say you got a bad tank cuz even with soil there's almost nothing you can do if the tank isn't doing their job.
    Lol, saving those defensives for the argument later I see!
    (1)
    Mortal Fist

  4. #14
    Player
    Pandatwin's Avatar
    Join Date
    Jan 2021
    Posts
    10
    Character
    Haereidin Doeszwynsyn
    World
    Brynhildr
    Main Class
    Sage Lv 90
    If the tank is dying within seconds, it's 100% the tank's fault. It's been a problem recently with people returning to the game or new players not understanding that mitigation is NOT optional in wall to wall pulls.

    This is true with all tanks, not just Gunbreakers. Though you are probably noticing it more on Gunbreakers as they have the lowest HPS of all the tanks in dungeons.
    (3)

  5. #15
    Player
    Ignis_Fatuus's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    19
    Character
    Varya Greave
    World
    Phantom
    Main Class
    Pugilist Lv 90
    In a very large pull, as a Tank - IF I see the damage eating me for good - is always fine to use our invulnerability, making space for the Healer to take a breath and organize the kit, as you should too.
    (2)

  6. #16
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Pandatwin View Post
    If the tank is dying within seconds, it's 100% the tank's fault. It's been a problem recently with people returning to the game or new players not understanding that mitigation is NOT optional in wall to wall pulls.

    This is true with all tanks, not just Gunbreakers. Though you are probably noticing it more on Gunbreakers as they have the lowest HPS of all the tanks in dungeons.
    Not using mitigation at all aside, there are plenty of ways in which a tank can make healing signifcantly harder even if they do use mitigation, like
    - using mitigation once they notice they're dropping hard as a sort of panic button
    - frontloading a pull with mitigation, barely taking damage at the start but full damage for the rest of the pull
    - going several GCDs without any mitigation at all before using the next cooldown even though they could neatly chain it
    - only using "big" cooldowns like 30% and 20%, ignoring Arm's Lengths and small cooldowns

    It's something to watch out for because I see that much more often than tanks not using mitigation at all. They use it ... just not in a good way.
    So mitigation cooldown icons popping up is a start but if the tank still feels squishy, it's good to check how they use it. Of course, the same goes for healers. I see plenty of healers use their full toolkit, just in a very inefficient way.
    (4)

  7. #17
    Player
    Halfgeeek's Avatar
    Join Date
    May 2021
    Posts
    96
    Character
    Aya Lovelace
    World
    Jenova
    Main Class
    Goldsmith Lv 90
    GBN isn't squishy at all, the kit is quite strong in EW. It's DRK that makes healers work for it, and by work I mean GCD healing.

    Arm's Length + Repisal combined is very effective mitigation, so tanks can use these if needed, if they don't pop mitigation CD its their fault.

    As a SCH you also have Seraph, the stronger embrace and 2 casts of Consolation 250 + 250 barrier is very useful to weave between AoE spamming.
    (0)

  8. #18
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Halfgeeek View Post
    Arm's Length + Repisal combined is very effective mitigation, so tanks can use these if needed, if they don't pop mitigation CD its their fault.
    Stupid question though this is probably just due to how I read and understand the ability.

    Arm’s Length gives a barrier against knock/draw in. Additionally, slow enemy when barrier is hit.

    To me this reads that if a knock back/draw in would hit the barrier, the only thing that the barrier effects, said target gets slowed. Anything else that doesn’t interact with the barrier is okay.

    Again this might just be a “Merlin fails at reading comprehension” moment. Wouldn’t be the first time and it’s been awhile.
    (0)

  9. #19
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,045
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Nono, any physical auto attack procs the slow from Arm's Length, but only knockback mechanics trigger the knockback/draw-in immunity.
    (0)

  10. #20
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Absurdity View Post
    Nono, any physical auto attack procs the slow from Arm's Length, but only knockback mechanics trigger the knockback/draw-in immunity.
    I realize that’s what it actually does, my mind just reads it like that. Perhaps they could fix the wording. Or I stop being dumb.

    That said a GNB that dies that rapidly is a tank not hitting any CDs.
    (0)

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