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  1. #10
    Player
    Flashock's Avatar
    Join Date
    Mar 2021
    Posts
    22
    Character
    Flash Shock
    World
    Exodus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Shurrikhan View Post
    And yet, in dungeons, they still have far more nuance in their tanking, just by virtue of WoW actually having tanking tasks (interrupts, stuns, aiming cleaves out, baiting pools, far more active mitigation, mobs to focus-burn down, kiting, mini-kiting, CC, cases in which to take more damage to deal more damage because the focus target is worth it to kill sooner, tank enmity not being multiplied to damn near infinity, etc.).
    Interrupts and stuns are lacking in ffxiv dungeon design but I think you’re making it sound a bit more complex than it actually is. It’s still pretty comparable to wall to wall pulls. Pull everything, pop all cds without thought, mobs disappear, move on. There was a time where CC played a bigger role but it’s straight up mongo mode now.

    I do miss kiting, but there was quite a few who hated the kiting meta.

    The days of needing CC or managing aggro are gone for most unless pushing top 1% of endgame content.

    This is coming from someone who loved mythic plus. It was one of the only reasons I stayed playing as long as I did.
    (0)
    Last edited by Flashock; 01-19-2022 at 12:21 AM.