

The MMO market is crap right now. That doesn't mean this game's design and direction is the sole reason for it's growth.Oh, I agree, the game has some issues I'd like to see addressed (glamour, having to close windows to switch crafting classes, others)... but the formula they've been following has resulted in an MMO that continues to grow, with no signs of stopping. Doesn't mean they shouldn't try new things ever, but you not liking how things are done doesn't = problem. No reason to play as content releases? What? Tell that to the many people that stay subbed because there's still tons of things they haven't done yet/the people who resub just for the new content... You partly acknowledged it, but being a game where you don't feel obligated to burn yourself out to stay relevant has only been in the games' favor, not a detriment.
EDIT: I (and clearly, many others) enjoy doing content when it's still fresh and new to everyone. We're all making the same dumb mistakes, we're discovering things at the same time. The first week of a patch is always my favorite because everyone is on equal footing, and nothing has been spoiled yet.
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