
I get what you meant in your reply, but my skepticism was more regarding the whole "having to use DA to upgrade Oblation into TBN" along with Unleash needing DA to transform into Salted. Those concepts seem a bit clunky to me.Our current opener has 7 out of 8 GCDs double weaving without any defensives. Also having one button to press after every hit sounds a lot like Continuation to me. I'm not exactly arguin FOR these things but like you can't say it's problem that the devs fixed or seem to want to address. If I can have the same problem, but at least with Dark Arts flavor, I'll take it

I'll agree with that. DA should actually change abilities, not upgrade them. C+S does big damage OR gives MP, not both type deal. They just need to adjust numbers to make it a real choice because the MP given back in the day was never even kinda worth the loss of your big boi attack. Eukrasia has the right idea.
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