Quote Originally Posted by Tobias_Azuryon View Post
I mean you can call it "copying SGE" but I'm moreso about it copying SMN because SMN pet and actions feel 100 times better than anything SCH has or has had.

Fey Union being a big ol tether doesn't mean it's any less of a soteria, it's just in your mind that because it's "different" animation wise that it's different in execution. SGE copied SCH's homework and just changed a few things.

There's plenty that could be tweaked regarding Seraph and Dissipation and the fey skills that could set it apart, but imo the ai/fairy holds it back. We didn't have New SMN to compare to before and now we do.

Like it or not Energy drain as it currently stands IS "ogcd Phlegma" and Fey Union IS Soteria. Just because they make them "easier" or more reliable does not change this fact. ED keeping you from overcapping for a "whopping 300 potency" doesn't mean anything to anyone except for the SCH managing their AF. It doesn't "feel better to play" or "feel good to use" or "feel rewarding" just because you popped off some ogcds. I think making more options without tying it to AF is a better option personally.

Energy drain still generating fey gauge would mean more tether more often with proper control/management of your mp/resources inbetween heals possibly, who knows. Just digging your heels in and saying "I like the fairy" when the fairy is one of the worst aspects of SCH imo isn't really a good counter to me.

I think SCH can branch out and stop competing with itself with its kit sometimes is all.
It's not the first time your posts are full of inaccuracies.

You can delay and ghost skills on SMN. Ifrit-Egi and Titan-Egi are annoying. Carbuncle is a burden. I'm wondering if you actually ever played the jobs you are trying to seem knowleadble about.

Soteria is a fire and forget skill, a CD that is independent from the rest of SGE's kit. Fey Union is tied to Aetherflow and can be managed tick per tick. Both skills ultimately heal the designated target tick per tick, so they are clearly quite literally the same skill. Now that thanks to you I'm out of my schizophrenic loop and see things in my head no more, I see the light. Assize and Earthly Star are literally the same skill because they both heal and deal damage at the same time. Sure, you can detonate Star early and its potencies depend on when you do it, but if we ignore this, they are literally the same skill. If you think they have any difference, oh boy, go get that head of yours checked.

For being someone that really likes to use "imo" you sure as hell like to be dismissive of other people's opinions.