Quote Originally Posted by rewd View Post
Different mindeset. I think Aetherflow+Energy Drain is an interesting concept and I wish it could be expanded and not deleted. In a game where outgoing damage is too low and healing and mitigation are a joke, this feels refreshing in a way.

For some people, having an extensive healing kit that doesn't match the amount of damage we have in the game is fun, but not for me. I'd like SCH to receive some changes to make what already exists work better, but I primarily want it to keep offering a playstyle for those that like it. I'm always against further homogenization but if it has to come down to that, I'd rather get homogenization where it's fun (and more SGE/AST is not the way to make healing engaging or fun).
And that's why we'll never get anything we want from the devs, because people cant decide what they want. WHM dont wanna be punished for healing yet SCH players defend their punishment because it's "interesting". I've wanted a SCH overhaul ever since i saw the 5.0 rendition And now more than ever, Fey Gauge doesnt need to exist as a mechanic because its just Fey Union Fuel. Dissipation is in a identy crisis where it gives us more AF than we'd ever need but at the same time its not supposed to DPS skill, even though SCH overcaps on AF with just the basic 3 AF stacks. This system was so much better when we had more than just the 1 weakest offensive AF skill but now that it's stripped the class just feels incomplete. And ED was a bandaid that should've been replaced with a proper replacement years ago.
I don't want homogenization either but the current system leaves a lot to be desired in my opinion and the devs are too scared to double down on a unique playstyle rather than make clones with less clunk of already existing healers.