Old SMN wasn't even remotely complex....It was clunky and annoying to play because of how you interacted with the egi's.Why did yet another simple-to-grasp job being added have to come at the cost of a more complex leaning job that many people already enjoyed? The rework is unsuccessful because it completely failed to transfer any desirable attributes from old Summoner other than visual effects.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.