Quote Originally Posted by Divinemights View Post
From what I see right now, recent WoW refuges are expecting typical story flow like WoW: a big bad evil dude, someone important dies, an epic battle against this evil dude.
They will be disappointed.
For normal FF franchise players, this is an epic story telling.

Those who expecting wow style of lack in-depth character growth will never like Endwalker, that is just how it is
I've played every game in the ff series excluding 11. I would consider myself a normal ff franchise player, this isnt anywhere close to an epic story telling for me. I grew up with the ff games where there were severe consequences and stakes for the characters.Tellah dying in 4. Galuf in 5.The world ending in 6. Avalance dying in 7 along with you know who.Type 0 literally opening with mass death to show the consequences of war same with 12. All these games showed that not everything goes right for the heroes or the main cast. They too have to deal with struggles,consequences, losing and what have you. This is something 14 has lacked for awhile now. While they go and try to preach about themes of loss, or suffering, that all feels rather shallow when it just hasnt applied to the main cast for quite awhile. They survive and prosper through the power of plot armor or plot convenience so it all feels fake and forced.