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  1. #91
    Player
    EzekielBook's Avatar
    Join Date
    Sep 2021
    Posts
    56
    Character
    Ezekiel Book
    World
    Siren
    Main Class
    Paladin Lv 72
    Quote Originally Posted by DPZ2 View Post
    Why not just rewrite the entire thing, start from scratch with a new MMO? It's a cheap way to use up the good will generated over the years without actually doing anything ... and it forces players to pay for the expansion as well as the monthly subscription to see "what happens next" far too early.
    17 years of WoW. That's nearly an entire generation that has been playing, and they're not going to want to give up all their achievements, all their transmogs, all their titles, all their guilds, all their feeling of superiority, just to play a new game, even if it has the same engine. There's a bunch of other reasons, but those are WoW specific.

    Imagine if FF made the "World Reborn" decision *now* rather than when they did. Given all the investment people have made in the game, not just monetary for items and such, but time as well, how many people would really come back? FF is going to be facing the same kinds of issues that WoW has faced fairly soon - the barrier for new players to get into the game. It takes time to get to a level where you can play with all your friends who are already in the game, and then to discover (as I did) that pushing the MSQ at the expense of everything else, means you can't do the Raids on the duty roulette. It's going to run into a whole host of problems with increased item levels, and continuing to make content that is interesting, and challenging.

    It could be that SE will say "We don't care, let them buy boosts or level slowly." Which is fair. But it's the design decision they chose to make, and I wonder how much they're thinking about what the next two expansions after Endwalker will be like. Where do we go from there?
    (1)

  2. #92
    Player
    Meril's Avatar
    Join Date
    Jul 2014
    Posts
    32
    Character
    Meril Volisica
    World
    Sargatanas
    Main Class
    Red Mage Lv 90
    if you like chores and asinine anti-fun systems designed to waste your time in order to squeeze an extra month of subscription out of you, then wow's your game
    (2)

  3. #93
    Player
    Mortime's Avatar
    Join Date
    Dec 2021
    Posts
    31
    Character
    Nisamxes Metsaline
    World
    Phoenix
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Meril View Post
    if you like chores and asinine anti-fun systems designed to waste your time in order to squeeze an extra month of subscription out of you, then wow's your game
    And if you like collecting 450 badges and then waiting for the next week to get the another 450 badges in order to gear up while the game artificially throttles your gameplay to squeeze an extra month of subscription out of you. then FF14 is your game. See generalization is fun.
    (7)

  4. #94
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tanis_Ebonhart View Post
    Oh man... WoW is FINALLY bringing Flying back yet again only they made it into up to a month (or more if you don't log in every day doing dailies/tech) to unlock. By then the Zone is 110% complete thus Flying there is pointless.

    WoW doesn't respect your time, TC. Don't bother with WoW until it gets its storytelling fixed and starts respecting their players time.

    You have no idea how good you have it here with Aether Currents.
    Yeah. I was considering maybe returning when they release the next major back, but...it sounds like they have learned absolutely nothing yet. I'll just stay away for the foreseeable future.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  5. #95
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,866
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Tanis_Ebonhart View Post
    Oh man... WoW is FINALLY bringing Flying back yet again only they made it into up to a month (or more if you don't log in every day doing dailies/tech) to unlock. By then the Zone is 110% complete thus Flying there is pointless.

    WoW doesn't respect your time, TC. Don't bother with WoW until it gets its storytelling fixed and starts respecting their players time.

    You have no idea how good you have it here with Aether Currents.
    Not everyone thinks of actually interacting with the open world as inherently disrespectful of one's time nor post-content bonuses (much like the ability to overgear content that has lost its relevance, such as for glamour/transmog) as having been denied necessities.

    I'm not sure how we reached this narrative that no matter how efficient the combined rewards of travel and combat/looting are across open world content, any more than the least possible travel times (as to maximize the portion of time actually in combat or spent looting) is necessarily toxic.

    I'll admit that those who like open world elements and world-immersion seem a larger portion there than here, but it is a preference. Some see having a more immersive world, or travel itself, as being as core to open-world content as challenge is to purely combat content. In the same way the game would generally be expected not to power creep raids out of challenge through massively impactful gear acquired in very little time, many expect them not to make the world and its topography irrelevant while the rewards for open world content there are still, themselves, relevant.

    That's not to say I wouldn't prefer more granular unlocks for flight in the 9.1 and 9.2 zones, such as in the vein of partial flight access as had back in WotLK, or for those unlocks to be based more on time than content grinds, but there are reasons for not unlocking flight right away while the content in those zones are still wholly relevant beyond merely "milking player hours" out of players. Just like here in XIV, the money WoW makes has nothing to do with player hours and solely to do with store purchases and subscriptions.


    Disclaimer: That being said, I sometimes actually go on walks and see the outside world, and I don't think I'd prefer to teleport to work and back over having a scenic 20-minute commute, so I might just be crazy.
    (2)
    Last edited by Shurrikhan; 01-11-2022 at 05:00 PM.

  6. #96
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Shurrikhan View Post
    Not everyone thinks of actually interacting with the open world as inherently disrespectful of one's time
    I think the problem is that the open world in WoW is made in such a way that people feel it is not right to allow others to unlock flying before them. The idea is that, for you to enjoy being grounded, everybody else has to be grounded as well.

    So the whole flying unlock is forced upon everyone even if some of them want to fly as that's how they prefer to engage with the open world of WoW. I get that you can't please everyone. Even in FFXIV, some people think aether currents is too much of a requirement for flight unlock. But I do think pathfinder and this new system in 9.2 is a bit extreme.
    (2)

  7. #97
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,866
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by linayar View Post
    I think the problem is that the open world in WoW is made in such a way that people feel it is not right to allow others to unlock flying before them. The idea is that, for you to enjoy being grounded, everybody else has to be grounded as well.

    So the whole flying unlock is forced upon everyone even if some of them want to fly as that's how they prefer to engage with the open world of WoW. I get that you can't please everyone. Even in FFXIV, some people think aether currents is too much of a requirement for flight unlock. But I do think pathfinder and this new system in 9.2 is a bit extreme.
    I get that. I actually really like navigating topography, myself, so long as the zone is well done and makes that interesting (think gliders and grappling hooks in Stormheim and Zulda'zar or High Mountain, respectively), and I do agree that if there's an easy means of removing that element of gameplay then it makes it feel like that might as well not exist, so I tend to prefer something more like the late-Legion catchup systems.

    For instance, let's say flight is unlocked at certain gradations (gliding -> stamina-based flight beyond gliding -> greater stamina and increased flight/glide speeds) over X number of weeks. I.e., by the time most non-altoholics would see noticeably diminished returns for time invested in the new zone, all flight capacities are unlocked. Players can do additional activities mostly outside the normal grind loops, such as those that tend to take you out exploring in more depth, to progress towards those unlocks earlier. And with that, the zone stays more like an actual zone, rather than just a loot chest with chore-based daily keys. (Of course, whether that area of impact matters will still depend greatly upon how engaging or barebone the zone is and how its reward loops are handled.)

    The main thing is that it should feel like (A) an optional investment, rather than a necessary first step, and (B) like it doesn't detract from the feeling of a zone as a zone, insofar as that can be managed.

    (In the same vein, I'd say, for instance, that no Anima ought to have been required for Covenant Teleporters, Command Tables, or the like, as their increase to later efficiency, even if you ended up too burned out after getting them to reap their rewards, made them feel obligatory. I'd rather they had simply gained tiers of access from Renown ranks themselves and any anima then be spendable on gear and cosmetics. Of course, not having those teleporters doesn't much increase immersion, as it's mostly just cutting out the generic between-zone flightpath travel, and the Command Tables are already restricted by follower acquisition and levels, so I wouldn't mind them being almost instantly unlockable, regardless of Renown, either. I just don't feel that the likes of the 9.1 and 9.2 zones, though they in particular were nothing special, especially compared to Nazjatar and Gnomeragon or the likes of Legion's bonus zones, would similarly face no costs to gameplay from immediately unlocked flight.)
    (1)
    Last edited by Shurrikhan; 01-11-2022 at 06:22 PM.

  8. #98
    Player
    Soulebreaker's Avatar
    Join Date
    Apr 2019
    Location
    Ul’dah
    Posts
    35
    Character
    Soule Breaker
    World
    Coeurl
    Main Class
    Reaper Lv 90
    Quote Originally Posted by MoofiaBossVal View Post
    I browse the WoW forums and fan forums.

    WoW players do not care about FFXIV. You barely see anyone say "I'm leaving for WoW!", and if someone does say that then maybe 1 or 2 people reply ande say "well good for you", shrug, and move on with their lives. FFXIV has very little appeal to WoW players.

    It's the FFXIV community that has an inferiority complex to WoW and can't stop mentioning it in every other breath.
    I'm on the WoW forums and FFXIV is brought up all the time. It's just the posts are moved by mods to the OT forums.
    (0)

  9. #99
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,532
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by EzekielBook View Post
    Ok, long distance travel in WoW is a problem, especially at low levels when you discover a quest that takes you across the continent. And long Flight Paths are definitely a thing (think only being able to travel by Porter). But that's a design decision you, and everyone has to decide how important it is to them. I think of it as a chance to use the bathroom.
    And this is a thing i love in WoW and i do not like so much in FF14. I like long distance traveling without instant teleports because it is immersive. When i accept a quest to collect something which is far away then i can understand the NPC why he will give me that quest. But if i must collect something and, thanks to the teleporters everywhere, i need only 30 seconds to complete that quest then i think: why doesn't the NPC collect the things himself? It is only 30 seconds away because he can use the teleporter.


    Cheers
    (3)

  10. #100
    Player Nyxs's Avatar
    Join Date
    Aug 2013
    Posts
    660
    Character
    Koyuki Himekawa
    World
    Malboro
    Main Class
    Conjurer Lv 52
    Dont play WoW. Its not worth it. You have heard what others have said about the state of it. And the ones saying to I question why they would.

    Other mmorpgs are anime-esque so i’d have to hear your opinion on that. Alot of them also have cash shops and lootboxes.

    New World- don’t play.
    Maybe look into Lost Ark.
    (0)

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