Page 1 of 2 1 2 LastLast
Results 1 to 10 of 675

Hybrid View

  1. #1
    Player
    Quintessa's Avatar
    Join Date
    Jun 2020
    Posts
    528
    Character
    Saturn Vitrell
    World
    Famfrit
    Main Class
    Marauder Lv 18
    After jumping on my whm today because I wanted to come out of retirement.. I got in groups with several WARs. Healing them felt no different than it did back in Shadowbringers. Just hold off on everything til all their stuff is used and take care of them until they are back up.

    I haven't gone a run yet where I didn't need to heal a WAR at all and there was some close calls too. I'd like to think they are aware that their stuff ain't gonna be up at a given moment and it takes knowing the dungeon/fight/boss to really get the most out of the self healing.

    As a reminder, WAR is the job that can solo extremes and some of the easier (that I know of) savages and since Heavensward, has been the self healing tank king. Sorry PLD's but clemency keeps you from dpsing.

    PLDs - same deal here.
    GNBs - I actually struggle a bit with them, no idea why.
    DRKs - Yeah you're gonna think all my wipes came with DRK tanks, but nope.
    (2)
    Last edited by Quintessa; 01-09-2022 at 11:30 PM.

  2. #2
    Player
    SenseiSnow's Avatar
    Join Date
    Jan 2016
    Posts
    3
    Character
    Sensei Snow
    World
    Brynhildr
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Quintessa View Post
    After jumping on my whm today because I wanted to come out of retirement.. I got in groups with several WARs. Healing them felt no different than it did back in Shadowbringers. Just hold off on everything til all their stuff is used and take care of them until they are back up.

    I haven't gone a run yet where I didn't need to heal a WAR at all and there was some close calls too. I'd like to think they are aware that their stuff ain't gonna be up at a given moment and it takes knowing the dungeon/fight/boss to really get the most out of the self healing.

    As a reminder, WAR is the job that can solo extremes and some of the easier (that I know of) savages and since Heavensward, has been the self healing tank king. Sorry PLD's but clemency keeps you from dpsing.

    PLDs - same deal here.
    GNBs - I actually struggle a bit with them, no idea why.
    DRKs - Yeah you're gonna think all my wipes came with DRK tanks, but nope.
    While it's not going to be every player, I've run in multiple current expert dungeons with 1 warrior and 3 dps and cleared in under 15 minutes. Handy if your farming aphorism tomes, but it makes the other tanks and most healers feel kinda useless outside of trials/raids. The simple fact that a decent, casual player with knowledge of the dungeons doesn't even need a healer to complete them is an issue. I can't say if it's possible with PLD or GNB, a PLD being more likely able to than GNB in my opinion. A DRK definitely can't accomplish this.

    They need to dial back the self sustain.
    (1)
    Last edited by SenseiSnow; 01-11-2022 at 08:42 PM.

  3. #3
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by SenseiSnow View Post
    While it's not going to be every player, I've run in multiple current expert dungeons with 1 warrior and 3 dps and cleared in under 15 minutes.
    I mean thats fine if you wanna challenge yourself for whatever reason but I've ran sub 14 minutes with a regular group.
    (1)

  4. #4
    Player
    Alzinor's Avatar
    Join Date
    Oct 2019
    Posts
    90
    Character
    King Saucer
    World
    Moogle
    Main Class
    Warrior Lv 100
    tank healing is balanced, joke aside, it is designed for the hardest content in game aka savage raid or ultimate, they don't balance a class based on some easy endgame dungeon ( that's why balance patch almost always come with raid patches)

    Now if you only do dungeons, that's it and that's your own way to play the game but do not ask for a nerf when you play only 30% of the endgame pve content.
    (8)
    Last edited by Alzinor; 01-15-2022 at 01:29 AM.

  5. #5
    Player
    Venks's Avatar
    Join Date
    Jul 2019
    Posts
    25
    Character
    Venks Nightbane
    World
    Zalera
    Main Class
    Paladin Lv 100
    In my experiences with healing, it's only really Paladin that can heal itself for an extended period of time. Gunbreaker only gets so much with Brutal Shell and HoC, Dark Knight's Abyssal Drain is on a 60 second CD, and while Warrior's Bloodwhetting allows it to heal to full, the duration of that effect is only four seconds.

    So in dungeons Warriors may seem a little intense healing wise, but in trials and raids the healing isn't really that big of a deal. Most importantly I think the current Tank sustain abilities are very fun. I'd love to see Dark Knight maybe get Abyssal Drain more often.
    (3)

  6. #6
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Venks View Post
    Bloodwhetting allows it to heal to full, the duration of that effect is only four seconds.
    Didja mean eight?
    (5)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,995
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Venks View Post
    In my experiences with healing, it's only really Paladin that can heal itself for an extended period of time. Gunbreaker only gets so much with Brutal Shell and HoC, Dark Knight's Abyssal Drain is on a 60 second CD, and while Warrior's Bloodwhetting allows it to heal to full, the duration of that effect is only four seconds.

    So in dungeons Warriors may seem a little intense healing wise, but in trials and raids the healing isn't really that big of a deal. Most importantly I think the current Tank sustain abilities are very fun. I'd love to see Dark Knight maybe get Abyssal Drain more often.
    The 4 seconds is for the 20% mitigation. The 400p per hit self-heal on each successful weaponskill, like the 10% mitigation, lasts all 8 seconds. (And the 400p shield lasts 20 seconds.)

    Quote Originally Posted by Kabooa View Post
    Didja mean eight?
    This.
    (2)

  8. #8
    Player
    Navnav's Avatar
    Join Date
    Jul 2020
    Posts
    213
    Character
    Navaro Reverz
    World
    Louisoix
    Main Class
    Warrior Lv 90
    In my experiences with healing, it's only really Paladin that can heal itself for an extended period of time. Gunbreaker only gets so much with Brutal Shell and HoC, Dark Knight's Abyssal Drain is on a 60 second CD, and while Warrior's Bloodwhetting allows it to heal to full, the duration of that effect is only four seconds.
    You must have had some really, and i mean REALLY bad warriors, that or you simply panic healed a situation you could have just dpsd through. WARs can keep themselves up better than palas. You seem to forget they have a 20% heal and 20% healing increase, on top of a 1200 pot heal with 1000 pot hot, a 300 pot heal with a 15% shield.
    All that and the fact bloodwhetting, outside of its mit and 400 pot shield, you can heal for like 3-4 times as much as ANY ability pld has every time you hit an aoe gcd in a pack of mobs FOUR times in a row... also we not even gonna talk about the rest of their mit kit, because whats point......

    You need to just join a dungeon with a non brain dead war and watch that overtuning happen like magic, and get comfortable with the fact that you can go and take a dump, and by the time you come back, that champ has already carried the party to the final boss.

    Just for clarity, I hit a pack of 8 mobs with one gcd and get a 3200 pot heal off that gcd, if I crit, i get what would be approx. 5600 pot heal, oh and by the way, they can get a guarenteed crit off three 2 different attacks, and one of those has a 2 charges. WAR is actually MENTAL...
    (7)
    Last edited by Navnav; 01-18-2022 at 07:14 AM.

  9. #9
    Player
    fallynnknivez's Avatar
    Join Date
    Jan 2022
    Posts
    5
    Character
    Fal'lynn Knivez
    World
    Cactuar
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Alzinor View Post
    ...it is designed for the hardest content in game aka savage raid or ultimate, they don't balance a class based on some easy endgame dungeon ( that's why balance patch almost always come with raid patches)

    Now if you only do dungeons, that's it and that's your own way to play the game but do not ask for a nerf when you play only 30% of the endgame pve content.
    This... warrior feels amazing in a dungeon vs 3+ mobs (shoot even 2+ if you sacrifice dps for sustain), but the tanks start to balance out in raids/vs single target. All except drk, sadly, sure it does dps, but it has no healing to speak of (except its 300 potency souleater combo). In a raid scenario its unlikely your going to use 50% of their healing abilities (abyssal drain) since it shares a cd with carve and spit.

    honestly, warrior and paladin feel good, maybe a little more paladin dps and a touch more healing. a total rework of drk is in order, and i have no clue about gunbreaker, but it felt solid while leveling it (maybe a little light on healing, but again, i dont play it on a regular, so im not sure). After that, i say wait for more savage raids, then reassess with those as the benchmark, but for the love of whatever, dont nerf any of the tanks, pls, thank you.
    (3)

  10. #10
    Player YukikoKurosawa's Avatar
    Join Date
    Dec 2021
    Posts
    568
    Character
    Yukiko Kurosawa
    World
    Lamia
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Alzinor View Post
    tank healing is balanced, joke aside, it is designed for the hardest content in game aka savage raid or ultimate, they don't balance a class based on some easy endgame dungeon ( that's why balance patch almost always come with raid patches)

    Now if you only do dungeons, that's it and that's your own way to play the game but do not ask for a nerf when you play only 30% of the endgame pve content.
    So we're at the point where hardcore content is what the entire game is balanced around? We're really gonna do what WoW did which is the main reason that game's dying?
    (3)

Page 1 of 2 1 2 LastLast