Quote Originally Posted by Shurrikhan View Post
Again, the information was given BEFORE the first animation cue. Players, no matter how inhuman their reaction speed, would not yet have had any information from which to glean where to go.

That's the kind of thing that wouldn't happen at this point in WoW, for instance, because they don't send that kind of information as would be player-readable until the moment of actuation (at which point it would just be a matter of a plugin yelling at you what the visual information was already simultaneously telling you).

But as it stands, XIV offers up a significant amount of information to the client that can be read early, just not through in-game tells. That's left policing what should and should not be offered by plugins up to plugin distributors to curate or ban as they see fit.
Cactbot is rather benign in the bigger picture. It does not make bad players good, its just 100% accurate shot-caller with maybe 1s advantage. If it causes less idiots to ruin PFs by repeatedly failing mechs then this is a good thing.

Problem is, because modding is not officially supported it makes console players second class citizens. Even PS5 players are playing visually inferior game as PC players don't even need Reshade for that, they can use NVidia Geforce Experience filters to spice the visuals up.