It's like people have different opinions or something! What I have said and what you have said is clearly subjective. But I can and will continue posting it as often as I please.
Astute observation, maybe with this revelation headway can finally be made on how absolutely barebones and unrealized the job is at level 90, compared even to the other brand new jobs Sage and Reaper.
What you see as bare bones I see as fun and engaging. A job doesn't have to have 14921051 abilities to be fun. I also think it is realized just fine.
Well there was always Machinist, Dancer, Warrior, Gunbreaker, etc. for people looking for a nice relaxing low-complexity job to enjoy, SMN was however deleted and replaced with something entirely incomparable. Asking for a revert would be unreasonable of me. Asking for a full job at level 90 is not.
It is a full job at 90. You just don't like it.Well there was always Machinist, Dancer, Warrior, Gunbreaker, etc. for people looking for a nice relaxing low-complexity job to enjoy, SMN was however deleted and replaced with something entirely incomparable. Asking for a revert would be unreasonable of me. Asking for a full job at level 90 is not.
Your rotation doesn't significantly change from level 22 to 85. It's a minute of mostly instant casts with some traits and a couple oGCDs sprinkled in here and there between the pretty lights. Specifically brand-new buttons per minute you get 1 Astral Flow (oGCD), half a Searing Light (raid buff oGCD), an Enkindle (oGCD), and Ruin 4 (GCD). Really incredible stuff. To add onto that, you get 3 more new buttons by 86 of which the only ones that have a rotational demand are Slipstream and Crimson Cyclone, the others are pretty much just silver platter'd. Reaper from 70 to 90 gets far more to sink its teeth into than Summoner from 22-85 and it's also regarded as a very simple class.
I feel like my problem isn't much the amount of buttons, but something I feel with healers as well. Like, the skills have very little to do with each other. You pick what's procing and that's it, you don't build your burst and there's zero synergy between the skills if you ask me. Too spammy. And even if you decide to follow a "rotation", again, doesn't really feel like I'm thinking through the process at all? I don't have a large experience with DPS nor with old summoner, I tried the summoner because I couldn't handle doing the MSQ with any healer and was impressed with how brainless the class is. The skills are pretty, but there's nothing special about summoning something, and you get tired of the flashy skills really quickly.
Even though RDM is my main, I have played SMN since 2.0.
After leveling SMN to 90 & using it considerably in the 90 dungeons...i don't know...it's just MEH to me. This is just my opinion.
I miss shadowflare. I miss the DOTs. Fester means nothing to me without the DOTs. I would have settled for the for Ifrit, Garuda, Titan slapped on a DOT when they are first summoned
I think the stat squish didn't help any. Bahamut/Phoenix DPS seems a little weak.
Don't get me wrong, I love the aesthetics & I enjoyed leveling the job to see the changes but the job doesn't pop for me like it did in ShB.
I keep forgetting that I have a Ruin 3 or 4, barely use it.
I guess i miss the busyness of the ShB SMN. Just my opinion.
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