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  1. #1
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rolder50 View Post
    I don't trust them at all these days with "future plans" after seeing how those future plans panned out for MCH.
    To each their own I guess.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  2. #2
    Player
    seraf's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Anrui Mydia
    World
    Hyperion
    Main Class
    Warrior Lv 100
    65 pages in and I still fail to see why the job being simplified is bad.
    (3)

  3. #3
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,616
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by seraf View Post
    65 pages in and I still fail to see why the job being simplified is bad.
    Because the game has too many simple jobs and not enough complex jobs, and with the rework, they removed yet another complex job. I fail to see why every single job in the game needs to be simple but that is the route they have been heading down for a couple expansions now.
    (11)

  4. #4
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Rolder50 View Post
    Because the game has too many simple jobs and not enough complex jobs, and with the rework, they removed yet another complex job. I fail to see why every single job in the game needs to be simple but that is the route they have been heading down for a couple expansions now.
    Was old summoner really considered complex?
    Was old machinest really considered complex?

    Summoner suffered a lot from button bloat and a very long rotation that was heavily punished(more so than other classes) by a death. It also was very poorly designed in ShB until they did a small rework on the pet actions to make the class flow better.
    Machinest relied on RNG to much, from the rotation, to your wild fire it was all heavily based on RNG.

    Are they easier now? Yes
    Do they still have issues? Yes

    People stated Reaper was complex before it's release and at the beginning of the expansion. It is just a melee machinest but a nice shield, an aoe buff, and gcd instead of a pet.
    (4)

  5. #5
    Player
    Dzonathan's Avatar
    Join Date
    Aug 2022
    Posts
    41
    Character
    Dzonathan Gavert
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Rolder50 View Post
    Because the game has too many simple jobs and not enough complex jobs, and with the rework, they removed yet another complex job. I fail to see why every single job in the game needs to be simple but that is the route they have been heading down for a couple expansions now.
    Because game devs finally realized that complex jobs that require piano play is in fact not fun for majority, nor the sentiment or prestige is worth it.
    We're casual gamers here. Anyone who wants some serious gaming creed and clout would choose to play a proper esport game.
    FFXIV aint it.
    (1)

  6. #6
    Player
    Deo14's Avatar
    Join Date
    Jul 2022
    Location
    In your walls
    Posts
    504
    Character
    Thea Shinri
    World
    Raiden
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Dzonathan View Post
    Because game devs finally realized that complex jobs that require piano play is in fact not fun for majority, nor the sentiment or prestige is worth it.
    We're casual gamers here. Anyone who wants some serious gaming creed and clout would choose to play a proper esport game.
    FFXIV aint it.
    LADIES AND GENTLEMEN, I PRESENT TO YOU, THE EXCLUSIVE FFXIV SUMMONER PIANO 3000™. WITH THIS DEVICE, YOU CAN BRING YOUR SUMMONER GAMEPLAY TO ITS PEAK. BUTTONS HAVE INBUILT LED THAT AUTOMATICALLY LIGHT UP WHENEVER YOU'RE SUPPOSED TO PRESS IT. ON TOP OF ALL OF THIS, DEVICE EVEN HAVE FEW EXTRA UNUSED BUTTONS THAT PROVIDE FUTURE PROOFING. ORDER NOW!

    (20)

  7. #7
    Player
    Snorky's Avatar
    Join Date
    Nov 2014
    Posts
    655
    Character
    Akiimi Akagane
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    I really like what they did with summoner, although I wish the summons were all a bit bigger.
    (2)
    Enjoy Life you only get one.

  8. #8
    Player
    Skiros's Avatar
    Join Date
    Jul 2021
    Posts
    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Anvaire View Post
    Honestly i think the intention for the rework was for summoner to be fast and flashy, with a lot of optimisation to fit everything in. But it came at the cost of any meaningful mechanics. Honestly i think they plain ran out of time with it. Each primal should mechanically feel distinct and you can see this with how they work ... Bahamut and Phoenix aside. Garuda is fast, but slowed with slipstream. Ifrit is Slow but powerful strikes, Titan is fast 1-2 rotation that actively limits OGCDS.

    Its like they got the bones in place but forgot to account of sinnew and flesh. The design approach isnt the problem on a whole. Rotating though the summons and using them to change the spells cast is a neat design, but the implementation is where they went wrong. Too few OGCD's, and rotations that are overly simple. Heck if they had gone with 1-2 rotations for phoenix and Titan a, 1,1,1,1,2 for Garuda and maybe a 1-2-3 for Ifrit with some OCGD's to weave, it would make the job feel more active.

    Honestly though, even if they made bahamut spells casted rather than instants, it would balance out the variance and give more to consider. Its why i dont think its wholly bad, it just needs small nudges here and there to fullly complete.

    The biggest challenge they face, if they ever think to address it is to make Arcanum summons feel more like summons. I suspect they land and then imediately vanish because they wanted to differentiate them from the demi's.

    Once adjustment they could make is to give the arcanums a chargable bar that mean they only do the enkindle ability if you manage to weave in all abilities ... but i dont really know how that would work in practice.

    Carbuncle im not really sure what the philosophy behind him is other than a means to give Egi-Gamour without worrying about attack animations. i guess.
    What is there to optimize to fit everything in lol

    If anything the optimization on SMN is to figure out what to NOT fit in. It's routine for SMN to drop rites for optimal damage in the presence of downtime.
    (5)

  9. #9
    Player
    Starshower's Avatar
    Join Date
    Aug 2020
    Posts
    384
    Character
    Ares Stardust
    World
    Behemoth
    Main Class
    Gunbreaker Lv 90
    Maybe for you it's bad. For me, It's my favorite job now! I never played summoner before because I couldn't grasp it's rotation, but now, It's surpassed red mage as my favorite job!
    Yes, it's easy! But there is a place for that. I love easy jobs! And liking easy jobs isn't bad in itself! It's a shame they took from you the summoner you liked, just find a new job now! They took my favorite job once as well (Stormblood samurai) and made it into an overcomplicated mess I can't like anymore. I'm personally very happy with the new summoner and I want to enjoy it like this for at least this expansion!
    (7)

  10. #10
    Player
    Demolisher's Avatar
    Join Date
    Feb 2022
    Posts
    33
    Character
    Beefy Demolisher
    World
    Midgardsormr
    Main Class
    Botanist Lv 90
    Some will call this unhinged... Me, I call them truth.
    (2)

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