Mt Gulag at level 79 had the same mechanic as Zodiark, nice try though. If you can't make the comparison of reading stars in the sky as a location compared to a pancake maker, that's on you.
Mt Gulag at level 79 had the same mechanic as Zodiark, nice try though. If you can't make the comparison of reading stars in the sky as a location compared to a pancake maker, that's on you.
The second trial normal mode is about on par in difficulty with Shiva extreme when it was new. Story mode fights have come a long way in difficulty since ARR.
Very similar too where you have to watch which weapons she switches to know which attack is coming.
Last edited by LunarEmerald; 01-03-2022 at 01:13 PM.
No it isn't.
Shiva EX, while among the easiest EX fights of ARR, is still quite a step above the second trial boss of normal. First and foremost, she absolutely shredded tanks back then. Which certainly isn't the case for any of the Endwalker normal modes. None of the story fights even come remotely close to EX difficulty.
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Not in terms of healing output and needing to tank swap but in terms of awareness to know which attack is coming and the damage dealt to non tanks. She can kill non tanks very easy if you screw up. Shiva didn't even have a instant death wall. Just the freeze wall. Which was forgiving even if you screwed up the stand still part. If you get hit by any of her weapon attacks with 1 vul stack as a dps/healer, you're pretty much dead. If you stand in the wrong spot for her spear attack, she can kill you instantly even at 0 stacks.
No it isn't.
Shiva EX, while among the easiest EX fights of ARR, is still quite a step above the second trial boss of normal. First and foremost, she absolutely shredded tanks back then. Which certainly isn't the case for any of the Endwalker normal modes. None of the story fights even come remotely close to EX difficulty.
Last edited by LunarEmerald; 01-03-2022 at 01:26 PM.
If you are struggling: ask your group for help.
Hell a knowledgeable player can mark themselves and you can follow them around and avoid every mechanic without knowing anything about the fights. Only thing you might have to worry about is remembering to let dawn's mantle in hydaelyn resolve before spreading.
How hard is Red In Green Out Blue Corners for Trial #2 to understand? Not only that, but Trial #2 shouldn't even be in this discussion, because you can use the Trust to do it. That makes it literally a cakewalk. Pick a scion and just follow them.Not in terms of healing output and needing to tank swap but in terms of awareness to know which attack is coming and the damage dealt to non tanks. She can kill non tanks very easy if you screw up. Shiva didn't even have a instant death wall. Just the freeze wall. Which was forgiving even if you screwed up the stand still part.
When I think new players, I don’t think literally the tail end of the 4th expansion. Get a grip
I never said it was hard. I said it was about on par with Shiva extreme. Which is considered one of the easiest extremes.
I also don't get why everybody goes by the color. Why not go by the weapon buff on her bar? It's always visible.
Color indicators are larger, rotate around her model, and easier to see versus searching for a debuff, in my opinion.
I still wouldn’t put the level 89 normal mode trial on par with any Extreme trial. No matter how easy they were on release. Because it simply isn’t anywhere near Extreme levels of difficulty.
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If you played through all the 1-90 content you got repeatedly trained for every mechanic you see by the end. If you somehow didn't learn anything from all of that... the game is not and should not be tuned for you - but keep trying and you will get there.Let me start off by saying the trials are easy for me, because I’m used to harder fights like those, but my friends who are new to the game, couldnt for the life of them understand what to do when doing the Zodiark trial. There’s honestly no need to make MSQ trial bosses that hard.
If you bought a skip - the game is not and never should be tuned for skippers.
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