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  1. #81
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by aveyond-dreams View Post
    It will get more abilities over time. If you do not want to wait, then you have the right to go play another job. Which is exactly what I ended up doing after dropping 5.0 Summoner in the trash after having levelled it as my first 80.
    Tell that to Machinist. People have been saying the same exact thing since 5.0 for them "Oh they'll add more buttons to make it more complex don't worry" And what did they get in Endwalker? One extra GCD that doesn't interact with anything else.
    (14)

  2. #82
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Rolder50 View Post
    Tell that to Machinist. People have been saying the same exact thing since 5.0 for them "Oh they'll add more buttons to make it more complex don't worry" And what did they get in Endwalker? One extra GCD that doesn't interact with anything else.
    I'm still waiting for the complexity on tanks and healers they were clearly going to add after 5.0 because what they did to them was clearly a basis to build upon and not the endgoal.
    (11)

  3. #83
    Player
    mathias-merodach's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    27
    Character
    Mathias Merodach
    World
    Brynhildr
    Main Class
    Dragoon Lv 90
    To the former, Alexander is actually rooted to castle Alexandria. If you watch the scene, you can see, as it is forming, the castle Alexandria shifting its own make up as it is Alexander is summoned. While you are corrected, and I was wrong that the castle and eidolon are one in the exact same, they are still joined
    To the latter, you say this all the time. A class having dots does not connect or mean that something is a Warlock. However, hat is something that you just immediately jump to when someone brings up Summoner's dots. I do not want to ascribe motive to you, but it does bring up certain questions. Does that mean that Ninja was a warlock as well because it has a dot? That must also mean then that Paladin, with its two dots, must be a Warlock as well? That must also mean that a Madness Sorcerer in TOR is a Warlock as well? Warlocks are not just dots; it just equates to a magic user that draws their power from outside forces over their own. In my opinion, the dots made sense from not only the starting class of Arcanist, but because of what they would mean for both lore and in battle. Summoners became their own worst enemy which is why their power was eventually not enough to protect them. How might they have done that? Perhaps by wearing down masses of people that crossed them through poison and aether ruining abilities before shattering those that were still alive with their aether sucking Primals that they had bound to them. Warlocks are not just dots either. This is also further ties into the fact that summoner has not had a consistent enough identity to say that what 14's had been is inherently wrong. What we have traded is a class that had two amongst its other abilities to a Dungeons and Dragons Warlock that does nothing but spam Eldritch Blast and occasionally sending its Pact of the chain Imp out to go and do a flashy thing. And that is a play style that does not lend itself to doing much other than that one ability. And, as someone who only even bothered to experiment with casting classes because of old Summoner, if I wanted to see flashy animation Ruin mage I'd play 13 and put Lighting in caster mode.
    (2)

  4. #84
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    If you cannot see the comparison between FFXIV's "original" take on Summoner and WoW's Warlock thematic concept and general mechanics then by all means, do as you will. The similarities are obvious to no small amount of people.

    In any case, Summoner with elemental nukes feels better than Summoner who "wears down the masses." All you need to do is read the mood of people beyond this sector of the forums to realize that. You view new Summoner as a ruin mage, I view it as Rydia/Garnet Summoner with its focus on elemental nukes and jewels. To each their own.
    (0)

  5. #85
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by dinnertime View Post
    FF3 and FF5 where it's mainly inspired from? FF Tactics or FF11, too. It's really obvious where the inspiration comes from if you compare the outfits itself.
    Plus ALL of those characters are all-rounders, if not more damage-centric. Rydia is from a game where there's already an established White Mage who is Rosa. Same with Garnet who's with Eiko who is technically the White Mage of the game but can both summon. Yuna is established to be an offensive character in Dissidia games. etc.

    Anyway this Bio/Miasma argument is really silly because DoTs stopped being the main focus of SMN's kit in Stormblood, more so in Shadowbringers. The rest has been about the summons themselves.
    It's honestly hilarious how much these two spells bothered so many people over the years. It's not that serious.
    More than just two spells. We had 4 in 2.0 (miasma, bio II, bio, miasma 2), and 5 if you count thunder from cross class.

    The problem for me was never the dots, but the fact that they were poisons. Bio and miasma are two of the least visually appealing spells in the game. Bio III and miasma III were only slightly better.

    After playing other MMOs with pet casters that are all about demons, and disease, it was disappointing that they went in that direction for a series who’s “summoning magic” were mostly elemental deities and not minions of hell.

    Bane and fester were also disease themed as well. The poisons just don’t fit with the summoner aspect of the job.
    (2)

  6. #86
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    The way you get so triggered at the mention of DoTs or just any criticism with the rework, and how you have the same tired responses ready is honestly just entertainment at this point.
    (11)

  7. #87
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Bring back bio and the classic sound effect. Make it automatically max volume for all clients.
    (3)

  8. #88
    Player
    mathias-merodach's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    27
    Character
    Mathias Merodach
    World
    Brynhildr
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by aveyond-dreams View Post
    If you cannot see the comparison between FFXIV's "original" take on Summoner and WoW's Warlock thematic concept and general mechanics then by all means, do as you will. The similarities are obvious to no small amount of people.

    In any case, Summoner with elemental nukes feels better than Summoner who "wears down the masses." All you need to do is read the mood of people beyond this sector of the forums to realize that. You view new Summoner as a ruin mage, I view it as Rydia/Garnet Summoner with its focus on elemental nukes and jewels. To each their own.
    And that is your decision. But, you are making the -choice- to see it as such, but it is neither. Especially in this game where you kill bombs with Fire which is a spell that, in almost every other game, actually heals that enemy. You are making the -choice- to only see it as some WoW copied class. For what reasons, I don't know and I will not try to interpret. It is, however, obvious that you outright see that as a negative. However, the connections between them are surface level at best if the only thing you see of it is the dots. If you wanted to make it clearer, then yes, both make pacts with outside forces to channel their powers. WoW Warlocks, Demons. There is another class in this very game that does that: Scholar with their faeries. Demons and Primals are linked by the very notion of how they can affect individuals and how they can affect the world. The same thing for DnD Warlock: Demons, Celestials, Old Ones (Cthulu), Faeiries. If that is the foundation, then that must make every Jedi and Sith the Old Rebublic WoW Warlocks then too because they draw on the Force and have dots. That Primals and demons have the link to the caster is something that is intrinsically linked to how the writers developed the lore of summoning and Primals in FF14. And I have read the mood and the people that I have encountered and spoke to about the changes both understand why some do not like the changes and most were wtf at best and, at worst, not fond of them.
    (0)

  9. #89
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by dinnertime View Post
    The way you get so triggered at the mention of DoTs or just any criticism with the rework, and how you have the same tired responses ready is honestly just entertainment at this point.
    Not nearly as entertaining as the enthusiastic responses from the fans of former Summoner whose comments are featured on the twitter account that cross posts the more interesting takes from the forums. "Summoner is less complex than Dancer" sure was a sentence I'll never forget.
    (0)

  10. #90
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sequora View Post
    More than just two spells. We had 4 in 2.0 (miasma, bio II, bio, miasma 2), and 5 if you count thunder from cross class.

    The problem for me was never the dots, but the fact that they were poisons. Bio and miasma are two of the least visually appealing spells in the game. Bio III and miasma III were only slightly better.

    After playing other MMOs with pet casters that are all about demons, and disease, it was disappointing that they went in that direction for a series who’s “summoning magic” were mostly elemental deities and not minions of hell.

    Bane and fester were also disease themed as well. The poisons just don’t fit with the summoner aspect of the job.
    Except it stopped being the main focus in 4.0. Then we had only 2 main DoTs, then lost Miasma II and Contagion, then Shadowflare. It was largely stripped down to fill in more summoner aspects but people were still under the impression that the job was all about the disease spells.

    Quote Originally Posted by aveyond-dreams View Post
    Not nearly as entertaining as the enthusiastic responses from the fans of former Summoner whose comments are featured on the twitter account that cross posts the more interesting takes from the forums. "Summoner is less complex than Dancer" sure was a sentence I'll never forget.
    Which is actually true? I'd like to know your opinion as to why it's such an interesting take to you but hey whatever helps you sleep at night.
    (11)

  11. 01-03-2022 01:29 PM
    Reason
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