Thank you for pointing that out Rane! I'm sorry that we forgot the "." in the translation, it has been corrected!
Apologies if this worried anyone!
Correct:
The .3 seconds you mentioned is the delay of movement packet delivery. (The explanation is filled with jargon and tech talk so I won’t write anymore than this.)I seem to recall there being some kind of .3 second delay arising from the server for movement canceling and recasting lag.