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  1. #1
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Shurrikhan View Post
    That would assume that (1) people prefer being OP over being rewarded for their skill
    A not insignificant number of people want this very thing, failing to realize that it's ultimately going to result in them burning out and either leaving or swapping to DPS anyway.

    Granted, I myself do enjoy not being beholden to healers in dungeons. I think it's a good change, but that level of survivability should not simply be handed to you. You should be have to earn it.
    (0)

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Absimiliard View Post
    Granted, I myself do enjoy not being beholden to healers in dungeons. I think it's a good change, but that level of survivability should not simply be handed to you. You should be have to earn it.
    I wouldn't say it's just given to you. Particularly for WAR and PLD since they start @30 and after leveling MRD and GLD respectively. The abilities tanks get and their enhancements are gained through leveling, which for the sake of argument has to be done in PvE content. However, even if you did just give it to someone new, that sustainability is going to be a lot to ask for, and a healer will very much have to still keep a watchful eye on that tank as the sequence of skills a tank uses during pulls can be derped, and lower their ability to survive the pull. Optimizing your toolkit to survive longer will only come with experience, and nothing less.

    I am not a tank main, but I do enjoy playing it in most content, so take it from me when I say there is so much that goes into what you guys do.
    (1)