Quote Originally Posted by Kazimere View Post
I’m going to say the quite part out loud, because you’re being too nice. The ones bitching the most for this stuff being too easy, or that xyz class is too easy are always the ones who need to spend less time bitching about this stuff and more time mastering the jobs they play.
i find this seem to be case of my friend attitude when he play, he always complain the game is so easy (he done savage at least and i can attest that as his friend)

but here's the thing, he keep saying the game is easy but the way he play (drk) is not exactly.... competent? i cant put it into words but basically the way he play is not mirrored with how long he play this game, he has play this game for over 1000 hours as drk 24/7 but he still play like someone who just play the game for 10 hours or so as tank class.

the more i see his playstyle, the more iam sure that its not ff14 is easy, but i think the "punishment" for failing is too.... lackluster?, there is no sense of "total defeat" when you die in this game, spawn at somewhere far? just tele back, oh durability lost? just few hundreds gill, party keep failing? just leave and queue again., cant get that "max ilvl weapon from drop? not in this game, they use token system so you will get it eventually.

the game does have challenge but has no consequences, the biggest punishment in this game is probably you waste your time if you fail and even that is not exactly a problem.

its like you play a mario game but with unlimited lives. because you can just keep going, you have no "motivation" to master it, either you keep going or you just end up bored and play other game (just like yoshi said to take a break and play other game)