You say you're not a "hardcore raider," but are you a raider at all? Like, do you do savage? Ultimates? Because if not then I dunno why you would complain about the game being too easy. If it's too easy, then do the harder stuff.


You say you're not a "hardcore raider," but are you a raider at all? Like, do you do savage? Ultimates? Because if not then I dunno why you would complain about the game being too easy. If it's too easy, then do the harder stuff.
I could agree with this sentiment I suppose. The only time I feel challenged is when I'm going into a trust dungeon blind. Learning what the boss does while performing my rotation is rather difficult, specifically as a Black Mage. Other than that, the classes all definitely feel too easy. As much as I enjoy the class fantasy of the SMN, I'm already starting to feel the boredom everyone is talking about. I guess flashy summons can only take you so far. Still, I think SMN is at least a step in the right direction. I can't say the same of the MNK.
Yeah i am not a hardcore raider but midcore .. playing some extremes and savage someitmes.
But C’mon played SMN in new extremes and was easy and boring !
I don’t want all classes to be like SMN and MCH everytime they rework it .. i know the savage fight is hard but they are making it easily by giving you an easy jobs to play.
Great to have so much love from my personal forum fanboy. I guess you'll remember me for the rest of your life...
PS: I'm pretty sure this claim was not for me, since someone else made a statement like "You don't play it properly.", but ok, keep stalking me.... friend
No one's "stalking" you lol. You just have been flooding the forums with nonstop complaints about how "easy" the game is now.
And yet someone else made this thread here. I haven´t been the first and i haven´t been the last one. A lot of poeple think the same, here and out of this forum. Still you´re the one permanently complaining about me, like i would be the only one, even when i wasn´t the person making the claim you answered too. So well, looks pretty much like stalking and making assumptions like "It´s Ssunny..." about stuff i haven´t even written down.
Last edited by ssunny2008; 12-30-2021 at 01:06 AM.


Uh oh, it's ssunny and Ransu. There goes the thread again.

What is it with almost every troll post on these forums opening with "Henlo" specifically?


This is the result of excessive casualisation. A game that works for most people, that would appeal to 7 to 77 year olds and not only to hardcore gamers.Henlo and don’t get wrong i am not a hardcore raider etc .. but really the game is become easier and easier everytime !
Simple is not bad but not in this boring way..
Look at the game 2.0 and 3.0 was suffering to learn summoner but was rewarding me ..
Now what ? A fully casual game ? A 3 or 5 jobs hard to play ?
I loved FFXIV to the gameplay but now i don’t know what is this game.
The question is : why SE keep making the game easier more and more ???
Thanks for reading
This is the first time I've seen a game that openly tells you to shut up instead of telling people what's wrong with the new rules applied to FFXIV.
As a result, it has to be accessible enough without having to tell others that they need to improve a certain aspect of their gameplay, it's now considered harassment... LOL
And it also makes the Stormblood and Shadowbringer raids hard to finish, I still remember my last Alliance roulette, it was a pure joy to take forever to finish the first boss and to wype over and over on the 2nd boss of the first Ivalice raid.
The majority of players seem to have trouble finishing simple content like the Alliance raids while dying over and over.
Sad choice SE. I was quite happy with Endwalker's MSQ, but the overall content has become more casual than ever.
I dunno I'll hold off on my opinion until Savage has arrived.
The lvl 90 dungeons tho feels a bit harder than the Shadowbringer dungeons.
They're not hard but they're more dangerous and I've seen more people die in them.
I think that the trials might be a tad harder too.
Altho the first trial and Extreme felt a bit meh imo, they're great spectacle and visually impressive but mechanically it feels like they rely too heavily on the one gimmick that also is especially bad unless you're good at visually imagining things in your head quickly.
You can figure out what to look for and I did, not gonna lie first time I cleared it I had someone who we were supposed to follow and it turns it into a joke.
But I also noticed something that the person we were following didn't know and was told I was wrong but I ended up being correct lol.
So there was still some figuring out to do.
But yeah figuring it out and putting the pieces together and finding consistent ways of knowing where to go was fun and I did do that while doing the fight I wasn't just turning my brain off and just following the marked one, but it also felt a bit like '' that's it? ''.
It's basically all there is to the fight.
The second one had more to it but it's kind of a joke too.
I do hope that the future ones are more difficult.
If the entire game was like Savage and EX then there wouldn't be a point to Savage and EX.
But I do think that the game overall is too easy, a lot of that has to do with potencies being essentially doubled since ARR and overgearing.
I do think that things should be punishing and at least somewhat challenging otherwise it ain't all that fun.
I don't think that you should be able to ignore most mechanics and still survive at that point there is a problem.
Last edited by Kolsykol; 12-30-2021 at 03:14 AM.
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