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  1. #221
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kolsykol View Post
    I think MCH just wasn't as much in focus because MCH already got a major rework in SHB.
    Both MCH and DRk did not get a great focus and they're the most criticized rework.
    Darkside is on the same level as Blood of the dragon, if you respect the basics of your rotation you'll never drop it.

    Weirdly enough, both got an awful pet and Phoenix was introduced in the very same expansion.
    Talking about SMN, it's one of the jobs that gets a suspicious amount of focus every expansions, hopefully the next time will be the last.
    (0)

  2. #222
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by CKNovel View Post
    Both MCH and DRk did not get a great focus and they're the most criticized rework.
    Darkside is on the same level as Blood of the dragon, if you respect the basics of your rotation you'll never drop it.

    Weirdly enough, both got an awful pet and Phoenix was introduced in the very same expansion.
    Talking about SMN, it's one of the jobs that gets a suspicious amount of focus every expansions, hopefully the next time will be the last.
    I am under the impression that the rework for MCH was very well-received, I generally only hear positive things about MCH outside of general balancing stuff.
    (4)

  3. #223
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kolsykol View Post
    I am under the impression that the rework for MCH was very well-received, I generally only hear positive things about MCH outside of general balancing stuff.
    There might be some that miss the support and the ammo gauge, but overall yes. The MCH rework is an amazing base and that's the problem. It's just a base.
    Yoshida said it would be now better to be expanded upon but... You know the result.

    I don't want to go back to SB MCH, ShB MCH is much better.
    However, they removed a bit too much. The support, the wildfire combo is now reduced to spam Heat blast, the ammo gauge should've been expanded upon, not deleted.
    Both gauges are reduced to 0-100, need 50 to spend with one spending only 50 and the other consume the whole gauge.

    If they simply:
    -Expanded upon the heat gauge & improved heat blast spam
    -Made the Queen more than a glorified dot
    -Expanded the utility of the ranged role
    -Reworked Flamethrower AND/OR Wildfire

    I would've been the conductor of the hype train. But all we got was a shotgun for dungeons and a pizza launcher named "Chainsaw" to kill the dream of actually using a chainsaw.
    And I won't deal with the headhache that is the Queen, MCH remains the job of my heart but I won't main it until they adress the issues.
    (3)

  4. #224
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by CKNovel View Post
    If they simply:
    -Expanded upon the heat gauge & improved heat blast spam
    -Made the Queen more than a glorified dot
    -Expanded the utility of the ranged role
    -Reworked Flamethrower AND/OR Wildfire

    I would've been the conductor of the hype train. But all we got was a shotgun for dungeons and a pizza launcher named "Chainsaw" to kill the dream of actually using a chainsaw.
    And I won't deal with the headhache that is the Queen, MCH remains the job of my heart but I won't main it until they adress the issues.
    Add in more gunner skills to use our bloody weapon with and more organic interplay between 1-2-3 that isn’t bland as balls GCDs, and I would’ve gladly be the engineer of that train.

    Partially blame the old mains for this as they jumped ship and only did MCH as a fad, same fate as SMN surely as tons of players are grabbing arcanist for the first time
    (0)

  5. #225
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,407
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jirah View Post
    Add in more gunner skills to use our bloody weapon with and more organic interplay between 1-2-3 that isn’t bland as balls GCDs, and I would’ve gladly be the engineer of that train.

    Partially blame the old mains for this as they jumped ship and only did MCH as a fad, same fate as SMN surely as tons of players are grabbing arcanist for the first time
    Thematically speaking only, I think that there are enough gun actions, they play a "filler" role. MCH should have more gadgets, inventions and machines.

    But that's a subject pretty divisive... Some players would rather it be a gunner with sprinkles of machinist and others, the other way around.
    (7)

  6. #226
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Raikai View Post
    Thematically speaking only, I think that there are enough gun actions, they play a "filler" role. MCH should have more gadgets, inventions and machines.

    But that's a subject pretty divisive... Some players would rather it be a gunner with sprinkles of machinist and others, the other way around.
    Theirs literally only 4 your 1-2-3 and Heat blast with spread shot no longer using your gun. Their is no where near enough for the self imposed gunner job they revealed back in HW
    (0)

  7. #227
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jirah View Post
    Theirs literally only 4 your 1-2-3 and Heat blast with spread shot no longer using your gun. Their is no where near enough for the self imposed gunner job they revealed back in HW
    About that, let's count.
    Current MCH has 1-2-3, Heat blast, GR and Ricochet, which makes 6 skills using the gun.
    Let's not count Flamethrower.

    SB MCH had the 6 skills above plus:
    Hot shot, Heartbreak, Spreadshot

    HW MCH had all of the above plus:
    Lead shot, Blank.

    Which makes HW MCH having a grand total of 12 gun skills compared to the 6 we have.
    Considering Blank was a mistake and meant to be used as a push back, its removal is natural.
    Heartbreak was an ability useless 80% of the time, its removal only makes sense.
    Lead shot removal is also natural as many job shifted from the terrible and repetitive dot design all jobs shared.
    Only hot shot and spreadshot remains and were respectively upgraded to Air Anchor and scattergun.

    Heatblast is bound to be replaced in the future, at least that's my feeling.
    It's not that bad, even if we only end with 1 2 3 being the use of the actual gun.

    I'm all of that design of swapping between different weapons, I believe it's a nice throwback to FPS like Doom and Wolfenstein that encourages you to use different weapons.
    Oh yeah and there was grenado shot but we can count is as the same as Spreadshot, both had the same utility.
    (1)
    Last edited by CKNovel; 01-02-2022 at 09:40 PM.

  8. #228
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by CKNovel View Post
    About that, let's count.
    Current MCH has 1-2-3, Heat blast, GR and Ricochet, which makes 6 skills using the gun.
    Let's not count Flamethrower.

    SB MCH had the 6 skills above plus:
    Hot shot, Heartbreak, Spreadshot

    HW MCH had all of the above plus:
    Lead shot, Blank.

    Which makes HW MCH having a grand total of 12 gun skills compared to the 6 we have.
    Considering Blank was a mistake and meant to be used as a push back, its removal is natural.
    Heartbreak was an ability useless 80% of the time, its removal only makes sense.
    Lead shot removal is also natural as many job shifted from the terrible and repetitive dot design all jobs shared.
    Only hot shot and spreadshot remains and were respectively upgraded to Air Anchor and scattergun.

    Heatblast is bound to be replaced in the future, at least that's my feeling.
    It's not that bad, even if we only end with 1 2 3 being the use of the actual gun.

    I'm all of that design of swapping between different weapons, I believe it's a nice throwback to FPS like Doom and Wolfenstein that encourages you to use different weapons.
    Oh yeah and there was grenado shot but we can count is as the same as Spreadshot, both had the same utility.
    Should probably rephrase this, when was the last skill it got that directly intersected with our main hand? Freaking flamethrower in 2017?
    (0)

  9. #229
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    I still fail to see the problem.

    Since Stormblood, PLD only expanded on the magic side and had atonment as a sword skill since.
    It waves the sword around but doesn't effectively uses it.

    Ninja only expanded on Mudras rather than the use of daggers.

    MCH is the same but with the power of science, the gun is like that tiny gun you get at the beginning of most FPS when you run out of tools to use.
    Plus, the animation are pretty nice.

    Animation wise, would you go back to Hot shot rather than Air Anchor?
    Would you go back to Spreadshot/Grenado shot than Scattergun?
    If anything, it's the gun that should go.
    (1)

  10. #230
    Player
    Kreyd's Avatar
    Join Date
    Jul 2017
    Posts
    163
    Character
    Kreyd Lerival
    World
    Shiva
    Main Class
    Dark Knight Lv 100
    Just my personal notes on MCH:

    1. Flamethrower
    Aside from having no synergyze with our kit it's a dumb ability on it's own. Who wants to NOT play his character for about 10 seconds? Its only right to exist by now is that is has a slightly higher dps than Shotgun spam.

    Either make this a regular gcd that synergyzes with our kit (e.g. doing increased dmg with bioblaster, or giving battery gauge and sharing cd with Air Anchor) or just delete it enterely and just give us a new ability.

    2. Heat Blast window, Gauss Round and Ricochet
    Heat Blast feels weak and looks bad. And having both Gauss Round and Ricochet feels like button bloat and just punishes high ping players way too much. Also Gauss Round animation looks absolutely outdated and just kills every good animation MCH has.

    I suggest giving Heat Blast window a visual upgrade and a finisher. (e.g. Irvines Kinneas Armor Shot for normal attacks and his Hyper Shot for the finisher) and delete Gauss Round and merge it's dmg into Ricochet.

    3. Automaton Queen
    As cool as the ability looks it's just a glorofied DoT. I'd like to either get some abilities I can use while the automaton is up, or it upgrading our 1-2-3 combo so that it feels like an actually window.
    (4)

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