Player
No, it really doesn’t. You can’t say that it has a priority based system and a rotation at the same time.
In no particular order:
Keep DD up
Don’t over-cap slice/scythe
Gluttony on CD
Don’t over-cap shroud or reaver
About the only place it could even be considered to have a rotation is its burst windows, but even then you have a lot of flexibility and mostly just guidelines to follow.
And there is a set order with those priorities to line up your utilities and shrouds. Having a priority setup doesn't change the fact that reaper does have a rotation with a set opener and timings to continue to line up those openers for every burst window. If you drift off that rotation then you lose your burst windows with the other raid buffs.No, it really doesn’t. You can’t say that it has a priority based system and a rotation at the same time.
In no particular order:
Keep DD up
Don’t over-cap slice/scythe
Gluttony on CD
Don’t over-cap shroud or reaver
About the only place it could even be considered to have a rotation is its burst windows, but even then you have a lot of flexibility and mostly just guidelines to follow.
Priorities are not a rotation.And there is a set order with those priorities to line up your utilities and shrouds. Having a priority setup doesn't change the fact that reaper does have a rotation with a set opener and timings to continue to line up those openers for every burst window. If you drift off that rotation then you lose your burst windows with the other raid buffs.
You're really being pedantic right now.
That can be true and untrue, but what Ransu is talking about is clearly a rotation.
A system of priorities is absolutely a rotation.
If you take the term '' rotation '' to an absurd literal extent then it's hard to believe that you're arguing in good faith because that's not how anyone talks about these terms in MMO's.
Whispering Dawn from the SCH Fairy is like 80 potency and 21s.. and yet it's a very useful oGCD aoe heal.
One simply does not see 100 potency regen and think it's awful when it's AOE, 8 targets can be healed! O_o
Such utility, much damage. OP.![]()
To expand on this:
-RPR healing can be 10-12% of the whole party. Which is pretty insane.
-It's in front of the DNC that needs the whole team packed together and is supposedly the support DPS
-It's also in front on the SMN that has no control over its healing while the RPR has the control over it. Conveniently, RPR will suffers damage when there is a raidwide, targeting the whole group.
-100 potency for 15s is the same as second wind, 500 potency. Second wind is 120s and only personal.
You can't have an extremely mobile melee DPS hard to punish that also excels in healing. And also top of the DPS chart.
I'll copy paste my last comment where you asked me how is reaper easier than other melees and then you ignored my answerDragoon is in no way shape or form hard to play. The fact that you have some weaves between the 2.45-2.48 gcd it’s running doesn’t make it so. Ninja is not hard to play. None of the melee are hard to play. The skill representation for melee is in uptime and being able to maintain your rotation during mechanics. For reaper, who doesn’t really have a rotation, it is in properly setting up your burst windows for the encounter. It is what their DPS relies on. Shrouding whenever it’s available is not how to properly play it usually. There is a lot of risk in that, because its shrouded abilities comprise the majority of its DPS.
People keep bitching about reaper and it’s likely the more fine tuned job at the moment. It’s kit is also solid, but not perfect. People bitching about AC like reapers are using it to help the raid usually. They aren’t. The ones who are using it often are primarily using it to allow themselves to eat certain mechanics to maintain uptime.![]()
"Well, having played drg, sam and reaper at max level the first thing which i think is pretty objective is the fact that reaper plays a lot slower, if you look at average casts per minute its the lowest of the melees, which makes it feel less involved, very few ogcds to press so you can focus easily on mechanics.
Also, because of the double gauge system you get to decide where to spend and do positionals, which is an upside other melees dont have, for now it doesnt matter that much, but in more challenging content i think it will be really good.
Getting into specifics about rotations of each job requires an essay i feel like, your question is really loaded, dont you think the fact that the lower player skill is, the better reaper performs comparatively is a sufficient indicator?"
These are random things man, but you cant deny that players that play less optimally on reaper, have comparatively way better results than the ones playing not optimally on other classes, if that is not reaper being easier to do well on, what is it?
How is it currently "fine tuned" if its just the best lol? If you mean playstyle wise, i dont think anyone here is trying to change that, if you mean performance wise, then idk what to say
Least edgy reaper main
Last edited by Scuoll; 01-01-2022 at 11:02 PM.
Pretty sure calling it worse than mantra is complete misunderstanding of AC.ZiraZ is a troll, and it seems they are still trolling. I never said AC was perfectly balanced and I never "misunderstood" AC. The fact of the matter is that the majority of AC is overhealed and it's only used on raid-wides/stacks where healers are already burst healing.
And to set the record straight, I never... NEVER... said AC was perfectly balanced, absolutely never... I even agreed that it needed to be tuned down after seeing the stats. Unlike most people here, I'm open to changing my mind, but don't piss down my back and tell me it's raining.
It's even more telling how broken it is and it's gonna be in the near future when even with huge amounts of overhealing it's still capable of healing as much as it does and an indicative of how much stronger it will be once savages open if it's left unchanged or without a massive nerf.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.