Quote Originally Posted by Semirhage View Post
What stress and responsibility? I've rolled into duty finder as a healer all the time. Not this expansion, but for YEARS prior. This fictional Very Scary Duty Finder is Non. Sense. Yeah, there are runs that go poorly, but the difference between a bad dungeon and a good one is like...90% Glare Glare Glare Glare Glare versus 75% Glare Glare Glare Glare Glare. Healers have very little they can do about someone consistently failing mechanics- do more than about three, and the offending player just gets one shot. It's not like roomwide AOEs magically come out more often if the party is terrible.

I have done duty finder content, mentor roulette, rolled into EX trials as a healer, the whole nine yards. I spend almost as much time spamming Glare in a good party as a bad one. "Stress and responsibility" yeah right.
What you are ignoring is what happens when the healer can't keep up, or the tank can't keep up, or heck how much a pain in the but it would be to have to learn a real healer rotation, to have to manage other buttons other than healing, you will end up with some "balance" level optimized hyper raid rotation that is frustrating, distracting, takes practice and effort and makes you feel punished for just wanting to heal rather than worry about "optimized dps!"

Quote Originally Posted by EaMett View Post
If you like simple classes and they work for you. Then yeah, healers are going to be amazing for you right now. SCH and WHM especially. Sadly, for anyone trying to raise their execution skill, it'll be a very short endeavor as the skill ceiling is extremely low.
What people are saying is that it's possible to raise the ceiling without impacting the skill floor. And SE should do just that.
I disagree, anytime SE tries to do this, all you end up is with some high optimized rotation, of press XYZYZZZESXY. I enjoy that healer sch especially is my break from that nonsense and instead of worrying about a order of buttons to press I can focus on my job aka healing, I only want to heal, I don't want to worry about stressful dps rotations that take my focus away from healing. I enjoy pressing broil because it allows me to stay engaged on what matters, the hp, the mechanics, my positioning, etc. Why must raiders ruin everything? Why can't we have one job they can't break down in numbers to hyper optimize for dps purposes. I don't want to put that kind of effort into healing, it's why I was so attracted to the healer role in general after they removed miasma 2/cleric stance/selene vs eos and stuff like that.